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  1. CT_Bolt

    Level up character

    Ohhhh I see. In that case check out what I've found out... Method (A) What I've done is inside the parallel event I placed an alias of the function that "levels up" the player. Added a part to it to call a common event whenever the player levels up. Should work in all parts of the game...
  2. CT_Bolt

    Level up character

    You could use this plugin: http://himeworks.com/2015/10/level-up-events/ Much more of a simple setup.(cool)
  3. CT_Bolt

    Is there a way to make DLC

    Yes there is always a way ...by default though no. Found a plugin... testing it myself now. (cool) Might end up writing my own if I learn from it. (cute) DLC Plugin by Masked: Click Here to View/Download
  4. CT_Bolt

    Parallax mapping.

    No prob. Sounds good. Let me know how it goes. (cute)
  5. CT_Bolt

    Parallax mapping.

    Hmmm... I think this is a confusing topic. There is "Parallaxes" that are used in MV to do things like scroll in the background... Then there is "parallax mapping" which is quite different... Parallax Mapping: You can use gimp to do the whole thing but for some maps there is a nice way to get...
  6. CT_Bolt

    Weird shadow in Window.

    Oh excellent! Glad to help out.(cute) Thread now closed due to this being solved. (cool)
  7. CT_Bolt

    Generic medieval clothing

    No problem. Happy to help. If I find more I'll share my finds here. (cool)
  8. CT_Bolt

    [PAID] Everything For Momo - Seeking Experienced RPG Maker MV Mentor

    Yup sounds good. I like discord. (cool)(thumbsup) My discord contact is CT_Bolt #7222
  9. CT_Bolt

    Generic medieval clothing

    Found this: iliketeas-commoners-clothing-line: click here to view ...might find more in these search results: =131']Search results: click here to view
  10. CT_Bolt

    Remove "Use" from Item Menu(SOLVED)

    Oh dang. Might have to look into that one lol no no... You don't remove yanfly's stuff at all. Just place mine anywhere below yanfly's item core. Mine is just an addon. (cool) It can even just go as the next plugin (bottom of list) when you add it. ...on second thought maybe place it below...
  11. CT_Bolt

    Remove "Use" from Item Menu(SOLVED)

    lol no prob. Happy to help (cool)Attached is the mod you need. (cute) Place it in the plugins folder and set below Yanfly's ItemCore in the plugin manager. Use the following notetag in the items note: Hmm... I don't play it but I may have created an account before... lol ...someone using my name?
  12. CT_Bolt

    [PAID] Everything For Momo - Seeking Experienced RPG Maker MV Mentor

    I'm available if you still would like help. I just finished doing a plugin commission for ScreampunkArts so I'm looking for more work. (cool)(thumbsup) As for experience I've been using RPGMaker (95, 2000, XP, VX(ace), MV) for over 15 years but sadly only ever published 1 game using MV. I'm...
  13. CT_Bolt

    CT_Bolt's Stamina System

    CT_Bolt updated CT_Bolt's Stamina System with a new update entry: v2.3 Now when you change the stamina game variable it will also change players stamina. Read the rest of this update entry...
  14. CT_Bolt

    RPG Maker CT_Bolt's Stamina System - v2.3 Now when you change the stamina game variable it will also change players stamina.

    Now when you change the stamina game variable it will also change players stamina. Before stamina could only increase naturally and would then set it to a variable at the end.
  15. CT_Bolt

    Walking on tiles

    Yup that's how I do most my parallax maps. (cool)(thumbsup)
  16. CT_Bolt

    CT_Bolt's Stamina System

    CT_Bolt updated CT_Bolt's Stamina System with a new update entry: v2.2 Added Features. Parameter: Auto-Refill, Function: percent_of_stamina() Read the rest of this update entry...
  17. CT_Bolt

    RPG Maker CT_Bolt's Stamina System - v2.2 Added Features. Parameter: Auto-Refill, Function: percent_of_stamina()

    v2.2 Added Features Parameter: Auto-Refill Function: percent_of_stamina()
  18. CT_Bolt

    CT_Bolt's Stamina System

    CT_Bolt updated CT_Bolt's Stamina System with a new update entry: v2.0 Added ability to use Javascript in Parameters Read the rest of this update entry...
  19. CT_Bolt

    RPG Maker CT_Bolt's Stamina System - v2.0 Added ability to use Javascript in Parameters

    How to Use: Adjust the parameters to suit your needs. You may even use javascript in all the parameter settings. ex. $gameVariables.value(2) Use this as any of the parameters will set that parameter to the value of Game Variable ID #2 To refill stamina you can use the following...
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