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  1. TheUnproPro

    RPG Maker MV Mini-Map Plugin

    Removing them would destroy the code sadly... this plugin is deemed unusable until I can create my newer one :/ which idk it might not be too long but yea I've been "Nah" with plugins lately. The issue is when its loading, $gameSystem.mmData can be "null" or "undefined" which causes an error...
  2. TheUnproPro

    High Quality Flowing Stream BGS

    TheUnproPro submitted a new resource: High Quality Flowing Stream BGS - Beautiful relaxing flowing water for your games. Read more about this resource...
  3. TheUnproPro

    High Quality Flowing Stream BGS 2017-04-02

    Payment is optional, but it'd help support me and RPGMakerMV.co if you choose to buy it. download Free: While camping, I used my good microphone to record this beautiful stream of water, decided to make an RPG maker resource out of it <3. Support me on Patreon...
  4. TheUnproPro

    Basic Quest Tutorial

    Create an event for the troop, and add a skeleton variable by however many skeletons there are in the battle. Then just do a conditional branch to check if that variable is greater than or equal to 15
  5. TheUnproPro

    Guide on Exporting your game to Android

    Someone pleeease let me know if this works (currently on linux, can still export using a softwate a friend showed me but it uses the same similar method and gave the same error), thanks so much for that solution xu4! Can't wait to see if it actually works or not
  6. TheUnproPro

    Guide on Exporting your game to Android

    Which annoys the crap out of me because I can no longer export any of my projects. RPG maker or non-rpg maker, this is so annoying... omg.
  7. TheUnproPro

    the new 1.4.0 update

    Woo! It's here! <3 so, this version apparently supports linux natively, which motivated me to re-install Ubuntu and give it a shot. low&behold, it works like a charm! so, who's all switching to linux for RPG maker? Keeping windows for gaming, myself, and using linux for RPG maker development <3
  8. TheUnproPro

    EPIC Boost points plugin! - Boost Pro

    sorry man D: and I will if I ever update it ^.^
  9. TheUnproPro

    Achievements Pro

    You're welcome, though plugin development for me is immensely slow af, motivation levels are at about 1% lol with RPG maker production
  10. TheUnproPro

    EPIC Boost points plugin! - Boost Pro

    damn... idk then :/ thats depressing lol... so much for the work I put into the plugin, it's filled with errors lol
  11. TheUnproPro

    EPIC Boost points plugin! - Boost Pro

    got it =D In your event, create a "script" and put SceneManager.push(Scene_UppBoostDisplay);
  12. TheUnproPro

    NES/GB Tileset w/Icons [Deleted]

    TheUnproPro submitted a new resource: 8 bit tileset - A re-upload of the original 8 bit tileset I had made. Read more about this resource...
  13. TheUnproPro

    EPIC Boost points plugin! - Boost Pro

    I don't remember how I had it set up tbh, but I plan on remaking some of the plugins I've made in the past, when that happens, yes you'll be able to call it through events. I think you can, check the help section in the plugin configuration
  14. TheUnproPro

    Achievements Pro

    Hmm, indeed this would be good... I think I'll remake the plugin some time to make this possible
  15. TheUnproPro

    I'm not really sure why the heck its crashing T3T

    I'm not really sure why the heck its crashing T3T
  16. TheUnproPro

    Minimap Addon: AutoHide Addon

    thanks
  17. TheUnproPro

    Achievements Pro

    Yeah, future plugins will have much better thought put into them lol thats for sure O:
  18. TheUnproPro

    Minimap Addon: AutoHide Addon

    thanks =D And hopefully you can <3 still, I might re-write it anyway, I think I've gotten better at coding enough to improve the fk out of it lol
  19. TheUnproPro

    Minimap Addon: AutoHide Addon

    I really should work on a new one, I'm sorry for any issues... I'll be sure to create a fix next time I remake the plugin
  20. TheUnproPro

    Minimap Addon: AutoHide Addon

    when playtesting, you have to start a new game. At the time I didn't know how to append data to a saved file
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