@Bizarre Monkey: Ah, nope! That one was actually a Christmas present from a friend! It's still my favorite depiction of me, lol!
How many styles, mmmm..... I can't say I really keep track per se. I more or less draw my artwork in sudden waves of productivity. If I had to count the ones in my
art thread, for example, I'd have to say there are roughly 15 different "waves" of drawings, and that's not including some of my older work. So, I'll go with the generic answer: A LOT.
Also that backstory is canon now.
@DarcHiro: My best tip is:
tutorials are your friend. I've played around with parallaxing for a while now, but mapping has never really been my strong point, unfortunately. I haven't tried it in MV yet, so I'm hoping it will go a little smoother for me now!
I've been leaning towards MV lately, but I'll always have a soft spot for VX. That's the engine I primarily used while I was learning to sprite, and it's the one that first introduced me to the RM communities.
My advice is to take a very simple premise, and get a short, quality game out. That'll get you used to the style of feedback you'll receive on your bigger projects, and hopefully give you some insight onto things you can fix for your bigger projects. If you start with the project you've dreamed of making, it's very easy to be crushed by beginner mistakes.
@Cunechan:
YOU'RE MAKING ME CHOOSE BETWEEN MY FAVORITE FRUITS????
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Coconuts are my favorite in baking, and pineapple is my favorite to eat once it's freshly cut!
Ummm... welllllll........ absolutely, way too many to count. I couldn't even guess how many I've made myself, let alone for everyone else.
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