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  1. Dad3353

    Sharing My Music and Sound FX - Over 2000 Tracks

    Good evening, Eric... Well I've listened to them all, and here's a résumé of each of them, to be taken as friendly critique... The first one starts off well enough, then... ... No, seriously, who could go through that lot in 10 minutes, I ask you..? I did listen to a few, though, chosen at...
  2. Dad3353

    Me and nothing else :D

    Good evening, @Lauwynn , and ... ... Plenty to read and amuse you here, and lots to learn and share. If you're just starting out, this is where the Good Stuff is ... MV Tutorials ... There are more than a few Europeans on the Forum (I'm in France, too, for instance...), so you're far from...
  3. Dad3353

    Request: How do I add text to the map?

    @Tear ... OK for the resolution of the resolution; thanks... For the Doors, it's simple enough (but not really a priority; just useful if you've more to do later...). Here's a snap of a building; I've deliberately deported the Door 2 Tiles to the Right to show the Map Tile behind the Door...
  4. Dad3353

    Request: How do I add text to the map?

    @Tear ... Don't thank me too much, yet; I may get over the Bridge and massacre your Game with a blistering Revue..! For now it's a moot point, as it's in '404' state. (... and get those blasted doors fixed, too..! ... )
  5. Dad3353

    Killer Gin 0.9.9 (Master Particle Edition), RPG with dating and farming!!

    @Killer Gin ... Yes, it's me again; sorry. I've downloaded the most recent version (0.6.0..?), and would like to trouble you with yet another tiny quibble. Would it be possible to have the version N° visible somewhere..? The Title screen would be good, but elsewhere would do, too. Why..? Well...
  6. Dad3353

    Request: How do I add text to the map?

    Whilst you're at it, have a look at the Path from the Forest to the Churchyard. I couldn't get to the Bridge, as the Path is impassable; the Woods around, however, are passable up to a point. I'll try again when the resolution is updated, though.
  7. Dad3353

    Request: How do I add text to the map?

    Unfortunately, not. There seems to be a resolution problem; it's far too wide even for my wide screen, and off-centre. This means that I can't see the dialogue on the right side, and cannot see choices when they're presented. Any chance of rectifying this, please..? I liked the music I heard...
  8. Dad3353

    hello!

    Good morning, @raysneak, and ... ... Plenty to read and amuse you here, and lots to learn and share. If you're just starting out, this is where the Good Stuff is ... MV Tutorials ...
  9. Dad3353

    hiyaaaaa

    Good evening, @Lyre, and ... ... Plenty to read and amuse you here, and lots to learn and share. There's a head-start to be had if you'd care to cast a glance at our ... MV Tutorials ...
  10. Dad3353

    hi

    Good evening, @Engosan, and ... ... Plenty to read and amuse you here, and lots to learn and share. Google Translate is your friend.
  11. Dad3353

    Kattz Bounty -Tentative title (Demo)

    @Izeck ... I find it to be quite a dis-incentive to have so large a file to upload, then install, to try out a Demo. I realise that it is sometimes unavoidable, but there are also ways of limiting the Resources, more especially if it's not the complete Game. I have no hesitation, however, in...
  12. Dad3353

    The introduction I was bullied into...

    Good afternoon, @Tear, and ... ... Plenty to read and amuse you here, and lots to learn and share. If you're just starting out, this is where the Good Stuff is ... MV Tutorials ... I gave the Game a spin; no harsh criticism from me. It's good; I got as far as the Deacon, who slaughtered the...
  13. Dad3353

    Hello everyone!

    Good afternoon, @Semmie, and ... ... Plenty to read and amuse you here, and lots to learn and share. There's a head-start to be had if you'd care to cast a glance at our ... MV Tutorials ...
  14. Dad3353

    Hello

    Good evening, @Nightmare882, and ... ... Plenty to read and amuse you here, and lots to learn and share.
  15. Dad3353

    RPG Maker Contest - One Day Left

    Normally I'd be in on this, despite already having quite a number of 'plates' already 'spinning on canes', but I just haven't had a 'flash' of inspirattion. A good subject, certainly, but this time I've drawn a blank. Comes with getting old, I suppose.
  16. Dad3353

    [SOLVED]Control event from Common event?

    I read both examples, of course, but still fail to understand the difficulty (maybe it's me..?). When triggered by an Event on a Map, any reference to 'self' in a Common Event references, in fact, the instigating Event. 'Erase Event', used in a Common Event, will erase the calling Event, which...
  17. Dad3353

    Hello everyone

    Good afternoon, @#24, and ... ... Plenty to read and amuse you here, and lots to learn and share. If you're just starting out, this is where the Good Stuff is ... MV Tutorials ...
  18. Dad3353

    Backspace in Name Input Proccessing

    On an ordinary PC, and using the mouse, a 'Right-Click' will do Back Space during Name Entry. Is that not what you want..?
  19. Dad3353

    [SOLVED]Control event from Common event?

    @Bishiba ... I've read through your examples, and read through your problem, but need some clarification, if you would. As I understand it, there's an Event which chases the Party, and, upon contact, provokes, firstly, a random dialogue (one of three in the example...), then a random Battle...
  20. Dad3353

    Respawn Player help

    @andermon ... I can't give a definitive answer, but maybe have a starting point for you..? All Random Encounters are with Troops, which you have defined. One way of avoiding the 'Game Over' end of a Battle with such a Troop is to have, in the 'Turn 0' Event, the Script call...
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