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  1. Companion Wulf

    That moment when

    Spent a week on creating a game in VX. It had a lot of custom scripts I'd done. Transferred it to the new computer and loaded it up. The scripts became corrupted making it unplayable. Lesson learned: backup even the scripts.
  2. Companion Wulf

    "The flow of time is always cruel...Its speed seems different for each person. But no one can...

    "The flow of time is always cruel...Its speed seems different for each person. But no one can change it..." (Sheik, LoZ: OOT)
  3. Companion Wulf

    @[5111:@Troctzul] Brilliant! :D As a point of interest, you might like this...

    @[5111:@Troctzul] Brilliant! :D As a point of interest, you might like this: https://youtu.be/evqbEXJL30I
  4. Companion Wulf

    If Pluto wasn't so cold (colder than Antarctica; air freezes instantly), I'd live there. One day...

    If Pluto wasn't so cold (colder than Antarctica; air freezes instantly), I'd live there. One day = 6 1/2 Earth days. More hours to do all.
  5. Companion Wulf

    Help javascript beginner

    That's something I overlooked, as I added the lineHeight variable afterwards. In my code it was this._variableBar.y= this.lineHeight()*x. (I tend to use lh for line height more often than not.)
  6. Companion Wulf

    Back to work. If I had my way I'd do game dev full-time if it could pay the bills. Start small...

    Back to work. If I had my way I'd do game dev full-time if it could pay the bills. Start small, think big.
  7. Companion Wulf

    Me too. And that one is one of my all time favourite quotes from my all time favourite game.

    Me too. And that one is one of my all time favourite quotes from my all time favourite game.
  8. Companion Wulf

    Bad/Overly-Ambitious Game Ideas

    My overly ambitious project was The Gladiator Project, which was a plot-driven gladiatorial type game, which in turn was a variation on a simple hack-and-slash I did for RM2000 (just with an actual plot). It was first conceived as an idea for RMXP, but that was completely abandoned in favour of...
  9. Companion Wulf

    Graphics Hi-Q Iconset [In Progress]

    No content. Withdrawn (temporarily).
  10. Companion Wulf

    Plugin Undertale Battle System

    I'm so impressed with this. Just recently finished Undertale too.
  11. Companion Wulf

    Name one thing that you added to your MV Project today

    I think I've partially managed to do this, but haven't pursued into it too much. Rather than focusing on the vehicle itself, Set Vehicle Location first (temporary autorun/parallel event). Create a "dummy" event with the vehicle graphic in the spot you want it to appear. Transfer to the interior...
  12. Companion Wulf

    "Time passes...people move, like a river's flow, it never ends...A childish mind will turn to...

    "Time passes...people move, like a river's flow, it never ends...A childish mind will turn to noble ambition..." (Loz: OOT )
  13. Companion Wulf

    Name one thing that you added to your MV Project today

    Frustratingly I've not done anything to any of my projects. But have been reading orhers' projects progress and it's very interesting. So he diversity in creativity :D
  14. Companion Wulf

    Music Theory - Part 1 - Dynamics, Note Duration and Keys/Scales

    Very useful. I took music quite a while ago now and trained classical piano, so this is a solid refresher as well.
  15. Companion Wulf

    The Real You picture threddo!

    It's funny but I recall several historical periods, like stories or memories as clear as day, yet don't know where they came from. I've was always quite skeptical of past lives or the notions of having "lived before". That is, until I met my other half. When we first met, I shared one...
  16. Companion Wulf

    10,000 Members + HUGE UPDATE!!!

    Woot! What an awesome landmark. And in a comparatively short time too!
  17. Companion Wulf

    After all that I got 6 hours sleep and felt really good, refreshed. Even at work. That's a first...

    After all that I got 6 hours sleep and felt really good, refreshed. Even at work. That's a first in a long time. ;)
  18. Companion Wulf

    Working 3 nights + beta-testing 3 programs + RPG Maker + SGB + blog + Runescape + Age of Conan...

    Working 3 nights + beta-testing 3 programs + RPG Maker + SGB + blog + Runescape + Age of Conan Unchained = Zzzzzz.
  19. Companion Wulf

    Deployment

    Yes, I'll be doing a video tutorial about that later (I hope). In the meantime, when you deploy your game find the index.html file and see how it's constructed. If you want to learn HTML5/CSS3 itself, there are plenty resources (including here) and its easy enough to learn/implement.
  20. Companion Wulf

    Just Saying Hi

    Welcome @BeeTree02! Look forward to see some of your works. If you have anything you need to ask we'll do our best to answer (as you've already found out). (wink)
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