I have it uploaded to my drive, but really not sure how to do a PM here... guess I'm still learning the ropes lol! Have to go to work, but I will get that to you as soon as possible!Looks like two completed. :) @Troctzul , please let me know, via PM, before uploading. Fine tuning the last few bits before the wind down of the clock.
Click the desired member's avatar. When the box shows up, click, "Start a Conversation." The PM has started. :)I have it uploaded to my drive, but really not sure how to do a PM here
Absolutley let's rock this out & finish what we can.Yup, still though 1 day and 11hours left to go, I am starting to think we can quickly whip together enough events to make it half decent contest entry. Let's do this :)
Well looks like space zombies to me, or perhaps just zombies? or maybe even alien beings, but with the theme of undead....
Ohhhh, your first guess was much better, it's in space, a spaceship to be exact, as for zombies, well I did not want to be so predictable so my "undead" part of the theme is a bit more original.Well looks like space zombies to me, or perhaps just zombies? or maybe even alien beings, but with the theme of undead....
I'm going with Zombie outbreak. Final Answer.![]()
Ahh well done sir, well done. *kudos* Gosh your game is looking so good.Ohhhh, your first guess was much better, it's in space, a spaceship to be exact, as for zombies, well I did not want to be so predictable so my "undead" part of the theme is a bit more original.
Yes, the flashlight does use up energy, I know, no one wants to be left alone in a dark room without a damn flashlight but I had to have this mechanic in there, so you better find the recharge packs. My window pop plugin works perfect for this game btw lol
Ahhh I see, thanks for the info.I'm using Terrax Lighting which is what Orange Lighting is, the plugin author of orange lighting used Terrax script but adjusted it to work with his day/night. I just started running into performance issues, I switched from event lighting to using tiles as the light source and I get about a 20fps drop when transferring to my 78wide x 28height map. Bummer, I may have to switch back to events after spending about 30min to an hour working out the tile lighting.
Lol agreed.Ughhh, tough times being a developer lol
I utilized this competition to familiarize myself with the inner working of MV. Plugins are nice and all, but in my coding experience, such things should come last to prevent data corruption. Been a little rusty from inactivity over the years...I'm using Terrax Lighting which is what Orange Lighting is, the plugin author of orange lighting used Terrax script but adjusted it to work with his day/night. I just started running into performance issues, I switched from event lighting to using tiles as the light source and I get about a 20fps drop when transferring to my 78wide x 28height map. Bummer, I may have to switch back to events after spending about 30min to an hour working out the tile lighting. Ughhh, tough times being a developer lol
Three Received, Five to be received. :)MinisterJay said:Received Submission Links from:
@AngelAldredge
@Troctzul
@Xyphien
Waiting for submission links from:
@CT_Bolt
@LTN Games
@Minty
@samorious
@Tsukihime
Updated last 1500 hours CST.
Four links received. Four links to be received. About 8 hours left for link submission.Received Submission Links from:
@AngelAldredge
@CT_Bolt
@Troctzul
@Xyphien
Waiting for submission links from:
@LTN Games
@Minty
@samorious
@Tsukihime
Updated last 0709 hours CST on April 19th.
Thank you very much! And don't stress it. I'm sure you have more than mine. I have very few maps and barebones dialogue xD@Minty Those sprites are looking epic! Well done.