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rmmv

  1. Lore

    Skills & Traits Question

    Hi folks! I'm relatively new to making RPGs in VXAce and MV (I'm now using MV), and as part of my pre-planning process for a game I'm working on, I wanted to ask a question regarding class skills and traits. Also, I apologise if this has been asked before. I have a Paladin/Holy Knight class in...
  2. AceOfShades

    AceOfShades here! Yoroshiku Onegaishimasu :D

    Hello! My name is RJ, but people call me Ace. I'm a Game Development enthusiast. I've always been fascinated by games, and have been making my own paper-maze games since I was little. My first taste of video game development started with one of my classes in programming, where I made a...
  3. Macro

    Annoying flicker after changing "Show Picture"

    I have this irritating problem when I use 'Show Choices', I get this annoying flicker when an image changes. I have above it 'Show Picture 1', which is a character bust for a normal expression. After selecting a choice, and changing Picture 1 to something else (a different bust for a different...
  4. mishak90

    Hello and all that...

    Hello all! Just wanted to drop in and introduce myself. I'm still learning the ropes, so no special skills as of yet. Excited to get the hang of things and see what happens!
  5. LTN Games

    Game Dev Battle Contest

    RMMV.CO Presents Game Dev Battle Contest We are proud to announce another contest, this contest is sort of like a test run for more future events, we hope to have at least 6 contestants for this contest but are welcome to more. Starting Date: Tuesday, April 12th Develop a game in 1 week...
  6. trapless

    How to use Sprite_Button

    Anyone figure this out yet? i have Sprite_buttons showing on screen with bitmaps and i setup: mySpriteButton.setClickHandler(this.bclick.bind(this)); i'm not getting my bclick method when i click the sprite on screen
  7. Cunechan

    rmmv 30% off steam sale

    http://store.steampowered.com/app/363890/ The engine is on sale on steam as well as the cover art characters dlc and the season pass(cute). There's also a giveaway: If you don't have it yet there's a good chance to get it now for less money. Please correct me if I posted in the wrong thread...
  8. trapless

    Bitmap.renderGfx(graphic); PIXI.Graphics that is...

    Nevermind the rest of this thread as i have figured out how to achieve my desire using PIXI how i now think is proper. I have added a method to Bitmap called renderGfx. It is used to draw a PIXI.Graphics() object to the Bitmaps context. i guess, just place that code in your rpg_core.js or...
  9. LTN Games

    RPG Maker MV Version 1.1 Update

    The moment we have all been waiting for, the newest MV update which fixed numerous bugs and brings new tools. Copy pasted from publishers site http://forums.rpgmakerweb.com/index.php?/topic/57859-rpg-maker-mv-version-11-update-changelog/
  10. MinisterJay

    ATTN: Writers for MV Games (Past, Current, and Future)

    Hello fellow writers, My forum 'job' badge may say Designer, but I am primarily a Writer. Why did I start this thread? I started this thread to unite the writers of this community, and particularly of the RPG Maker MV users. We can share the challenges of being a writer, as part of a team...
  11. HellZDarkArkon

    I need a Story...HELP!

    Ok, so I'm making a game with an in-dev name of 深淵:良いゾンビの物語 (Shin-en: Yoi Zonbi no Monogatari) or in english, Abyssal: the Tale of the Good Zombie. Now, I know the basics, your MC is a Revenant (Zombie that can think and act for him/herself) and is one of the only 8 revenants in the Realm...
  12. Leoguy

    Emberheart (Really early developement)

    Personalities! In EMBERHEART they ill impact a characters dialogue, fighting style and where they stand on in-game decisions. A character will react to specific events in a certain way due to their personality. For example, a 'Creepy' character will sometimes stutter or giggle. That's all I...
  13. raymi100

    Yanfly Class Change Core Problem

    Hiya! So, I have this problem with Yanfly's Class Change Core that when I put the proper notetag in the actor box for the player to have a class unlocked by default, it gives me the skills of that class on top of the skills of the current class, even though I haven't selected that class yet. In...
  14. raymi100

    In need of facesets for certain RTP characters

    Hi! As the title says, I need facesets for a few characters that come in the RTP. I saw lots of facesets online, but they're only for actors, not really for the "people" characters. The characters I need are really only the King, Queen, Princess, and Prince from the People3 (I think?) facesets...
  15. Fynnmellex

    Custom keybinding using FCU - Keyboard Plugin

    Hey there, I'm really new to this forum thing, so I apologize for every mistake I might make in advance (puppy eyes) I'm having quite a hassle with the plugin mentioned in the title. Don't get me wrong, I think the plugin itself is absolutely great, I'm sure that I am the real problem, but...
  16. LTN Games

    [Scripting] Regular Expressions

    I am having a hell of a time getting my regular expression to match properly, my first regular expression worked well as far as I know, but now that I need to account for a double-digit number, every time I get the output of the match it's only a piece of what I am trying to capture. First of...
  17. Xyphien

    RMMV Text Commands

    Hello everyone, I'm going to show you all how to customize your RMMV chat! I'm unsure if you know, but you can change the font color and font size for everything. You're able to change the font color by simply putting in the following text before a word: \c[0] \c[1] \c[2] \c[3] \c[4] \c[5]...
  18. LTN Games

    [Scripting]Centering drawTextEx

    Curious how one would go about centering drawTextEx according to the windows width? I mean I understand how to do it, but a bit stuck on getting it done correctly. So this is what I attempted... var tx = LTN.Param.windowWidth / 2 ; Assuming this would center the X value of the text properly...
  19. LTN Games

    [Scripting] Imported

    I notice in Yanfly's plugins he puts var Imported = Imported || {};Imported.YEP_VictoryAftermath = true; I am curious if this is a good practice? I'm assuming it's great for compatibility reasons, considering I've recently had to make one of my plugins compatible with Yanfly's Victory Aftermath...
  20. LTN Games

    Very Late Introduction

    Well, my oh my, it seems I have never introduced myself here, which is kind of weird considering I'm a moderator and I've only been here since the beginning lol. Anyways this is me, I'm a chilled out dude who develops games with a decent amount of knowledge in most areas of the development...
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