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  1. LTN Games

    Player is invisible when he shouldn't be.

    Hmmm, very strange for it to still do this. Just out of curiosity, maybe try using an event to set the transparency of the player to normal. Aside from that, the only thing I see causing the issue is the actual Actor graphics is not set correctly? Maybe the actor image's dimensions are set...
  2. LTN Games

    Player is invisible when he shouldn't be.

    Are you starting a new game after deleting the old transparency event? Try a brand new map with no events and start the player there and start a new game to see if it's still invisible.
  3. LTN Games

    Building a Free Library of Images for Everyone

    Thank you for you library of free resources. I have downloaded a few music tracks for my upcoming youtube video. MY first video I've ever made and your sounds are really helpful. I'll be sure to credit(as always)
  4. LTN Games

    Break Database Limits

    I'm not sure if there are any plugins available that do this. If you go the plugin route, you could use a separate text file to enter in a list of names for weapons and have the plugin create the weapons dynamically. You could use a total of 20 names and randomly generate a prefix or affix to...
  5. LTN Games

    Graphics Advice needed for refinement

    I'm no artist so I can't help to much. Overall though, it looks nice, I believe it's missing some shading, shadows and general lighting effects. As I said though it looks nice, I like the style, you have the basic shapes looking good. Maybe @Amysaurus can help you out with the technical stuff.
  6. LTN Games

    MV [Eventing] Cooking no specific amount

    First thing you do is create a new variable and set it to the amount of the item. Then when you use the "Change Item" event command you will use a variable instead of the amount box. The tricky part is to put the same amount back into your inventory but of a different item "Cooked Fish" in...
  7. LTN Games

    I don't think it would be possible. You could use JS snippets in the events instead of plugins...

    I don't think it would be possible. You could use JS snippets in the events instead of plugins but I'd say a plugin would be required for a solid platform mechanic.
  8. LTN Games

    How to get an equipped weapon ID?

    I'm sorry what exactly are you attempting to do? Maybe explain it in terms of how you want the final outcome to be. What is it that you are trying to do for your players? Maybe if I understand more of the mechanics and reasoning behind what you're attempting to do, I could help you out.
  9. LTN Games

    Just need a little help with equipments

    Where are you custom equip names located? Did you create them in MV editor or are they noteags? If MV editor, the name should auto appear if you set your equipment to use that type. Maybe I'm confused though could you show us a bit more, maybe how you're doing things and a screenshot or two...
  10. LTN Games

    Current Skill used in Battle and target

    Closing this topic due to being solved.
  11. LTN Games

    Effective way to modify basic script

    A few things to note. Yes, modifying the core scripts will possibly affect any other plugin you may use. Creating a new .js file and copying the methods/functions you want to change is the solution Learning Javascript is different than learning MV's codebase. That being said I would recommend...
  12. LTN Games

    Completed Breaktime

    You'll have to be more specific than that. Maybe share the video for others to see. The more we know the more we can help you out.
  13. LTN Games

    Do you have a post about it on rmwebs? If do, I've seen it and I'm intrigued. Will be keeping an...

    Do you have a post about it on rmwebs? If do, I've seen it and I'm intrigued. Will be keeping an eye on it
  14. LTN Games

    learning to create plugin , having some problem

    All parameters that come in from the plugin manager are string, to begin with, so your conversion to a string is not required. Your String() method had a lower case s and it should be an upper case S Naqua.Param.level_status = String(Naqua.Parameters['levelstatus']; Do that for the rest of them...
  15. LTN Games

    Steam Greenlight shutting down

    I say good riddance, I never really cared for steam greenlight and the new system don't sound that much better either. It won't bother me none.
  16. LTN Games

    February Goals

    What are you goals for this month, do you have any yet? Do you plan on making a list of these goals? How did you do last month? Let me know some of your goals related to Game development and RPG Maker MV. I have a lot planned in terms of plugins and updates, most of my time will be dedicated...
  17. LTN Games

    Hii, Maker Solo For fun!!

    Welcome aboard Alan, glad you signed up. See you around!
  18. LTN Games

    It's funny actually. I mean I don't mind they switched forum software it is the most secure one...

    It's funny actually. I mean I don't mind they switched forum software it is the most secure one but I know a few members who have been "spying' on ours and reporting back, that's weird lol.
  19. LTN Games

    Yes they did, except it looks much uglier. They literally use the same forum software as us now.

    Yes they did, except it looks much uglier. They literally use the same forum software as us now.
  20. LTN Games

    Layering enemies/Enemy summon call script

    I think it has to do with the order you are creating the enemies in the troops tab. On an empty slot add the floating hands and then add the magician, I assume that adding hands first will place the hands on a higher z layer than the magician. It's worth a try, let me know if it helps.
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