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  1. polar_fawkes

    How can Politics (in game) change the entire Game Environment?

    I've got a form of diplomacy in the works for my game between the player's fortresses and the neighboring countries. ultimately the questions are this: what interests you about the idea of using a political system? make a list and quantify all that, then constantly check those values against...
  2. polar_fawkes

    pathfinding lag when clicking unpassable tile

    the player character pathfinding seems to recalculate every step when the clicked tile is either unpassable or an event set to same layer as player. this results in super jittery movement. if one clicks the adjacent, passable tile, the movement is smooth. i get that we need to keep checking the...
  3. polar_fawkes

    fairly critical bug with yanfly's cooldown plugin, can you guys repro?

    hey all, i'm using yanfly's suite of plugins, and i've got the battle menu set to skip the 'fight' selection. so by default, you see attack and skills etc. if you back out from that menu to the 'fight formation escape' menu, and re-enter, the cooldowns will be cleared for any skill on cooldown...
  4. polar_fawkes

    hi! long-time rpgm user, excited for multiplatform deployment and commercial potential

    hey all! took me a bit to find this forum, glad to have ended up here. seems like a really good resource. it's cool what you have going on here! in particular, i'm looking to connect with other commercial developers, and the support team, as i move forward with a long-term project, with the...
  5. polar_fawkes

    Clothes and Helmets for Character Generator.

    i'm also interested in some sort of clothing generator parts. basic clothing, a complete (battler, face, char) version of the fur clothes etc. was this planned on being released for inclusion in commercial works as well? thaks in advance!
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