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  1. LordBones

    Just set the item to not consumable in the database if you don't want the item to go away...

    Just set the item to not consumable in the database if you don't want the item to go away, unless you mean when the wrong person uses it.
  2. LordBones

    Help with a ticket purchase system

    Okay you've messed up your Comparison Operators. You've got your Comparison Operators the wrong way around. Also the greater than and less than symbols with a line under it are 'greater than or equal to'. So top one should read: Gold >_ 1000 then and the second one Gold < 1000 then That...
  3. LordBones

    Save battle actor ID in a variable

    var LB_StoreActor = 0; //What var you want to store the ID BattleManager.startAction = function() { var subject = this._subject; var action = subject.currentAction(); var targets = action.makeTargets(); this._phase = 'action'; this._action = action; this._targets =...
  4. LordBones

    Okay, I think you're using the common event a little wrong. I've updated the post with a link to...

    Okay, I think you're using the common event a little wrong. I've updated the post with a link to the project with it working. This: $gameParty.gainItem($dataItems[$gameVariables.value(1)], 1); Did this ever work? I see why now you're doing it in this way...hmm. Its so you don't have to program...
  5. LordBones

    Tell me if you have an error with that plugin, if you don't by the weekend I'll post it up to...

    Tell me if you have an error with that plugin, if you don't by the weekend I'll post it up to resources, probably as multiple plugins. Would appreciate your debugging as much as you'll appreciate me fixing them ;) lol
  6. LordBones

    Site loading speeds

    Okay well when I go on to More Tools->Developer Tools->Network and hit F5... the page contents loads in 1.27 and the time for the local copy to process this is 1.08 minutes leading to an overall time of 2.19s for the page to load. This post is only 154kb so there are no issues with the page...
  7. LordBones

    Site loading speeds

    Where abouts do you live and what is your internet speed? Maybe I'm just lucky with just over 86mb down on speed test and living in the U.K.
  8. LordBones

    HTML?

    Not really no. Technically it's possible because it's node.js however it'd be clunky, wouldn't work property and wouldn't look good. You'd be rewriting essentially the entire backend to get it to work unless I've missed something. Stick to making objects in js and using rmmv functions. If...
  9. LordBones

    Okay, so see the ItemID thread. I've just added an update with the plugin that should do what...

    Okay, so see the ItemID thread. I've just added an update with the plugin that should do what you're looking for.
  10. LordBones

    Skills might be easier however whether it be items or key items makes no difference. I'll see...

    Skills might be easier however whether it be items or key items makes no difference. I'll see what I can find, although might be Tuesday morning UK time before I get chance. Not sure if skills is easier.
  11. LordBones

    Ahh very interesting. Okay, I can work on that.

    Ahh very interesting. Okay, I can work on that.
  12. LordBones

    Hey, just looked at the battle system with my script and it works? I was able to remove a party...

    Hey, just looked at the battle system with my script and it works? I was able to remove a party member and able to summon a party member. I summoned them using the event system method but removed them using the script. If you're having issues my guess is you're using some other system? If so if...
  13. LordBones

    Hello to All

    I share your pain for hoarding resources. I bought basically every VX Ace pack outside of some of the music ones without even starting a game for years, bookmarked resources in a huge folder and hadn't even started a game. Now I have it's useful but it does feel like you're more of collector in...
  14. LordBones

    Item_ID

    I used to be all about the event system back when I used xp however now I'm the exact opposite, even text is going to call a script. To be honest the current game I'm making only uses events as ways to call scripts and images on the tileset. However that's because of how lazy I am... I could...
  15. LordBones

    Help with Scripting a Conditional Branch

    Anytime as a note if you look in [Your game folder]/js/rpg_managers,js and look at the top you'll find this list: var $dataActors = null; var $dataClasses = null; var $dataSkills = null; var $dataItems = null; var $dataWeapons = null; var $dataArmors = null...
  16. LordBones

    Help with Scripting a Conditional Branch

    A conditional branch in scripting, javascript, is called an if statement. See the below link from W3 on if statements in javascript. http://www.w3schools.com/js/js_if_else.asp and you could do with this one too: http://www.w3schools.com/js/js_comparisons.asp Now to in particularly do what...
  17. LordBones

    New in RPG Maker MV

    Hey Damar, Have you used the other RPG Makers? If you've used VX and VX Ace the major changes are in scripting and what you can do now and we'll help you with that ;) Do you have an idea of what you're trying to create?
  18. LordBones

    Item_ID

    Okay, this required a plugin so see the code below or download the js. https://mega.nz/#!mNczTSrD!MqIfhaJJzl2ZB6_Or0t1TxCMyZoq7AmEOYJCzCjvaXw So here's how you use it: Call this script in your common event where you want the command to remove actors / party members: LB_PartyMembersRemove("1")...
  19. LordBones

    Is there a plugin that allows sub folders in the Pictures directory?

    I doubt subfolders would do much for performance because to the operating system there is no such thing as a folder... it's just a file with a pointer. However this is why: That's nowhere near enough space. When I transition to a picture based system I'm using sub folders because I'll need...
  20. LordBones

    Item_ID

    The code essentially is just shorter because I was going the long way around something that RPG Maker keeps a record of. So you can delete the plugin and just have this at the top of your event: $gameVariables.setValue(1, $gameParty._lastItem._itemId); $gameVariables.setValue(1...
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