- Xy$
- -0.10
I'm curious about everyones personal opinions on random encounters vs other forms of enemy encounters. Personally, I'm fine with either but I'd probably prefer on-map encounters.
Yeah, I mean the ones where you dont see the enemy on the map when I say random encounters :)By random encounters, are you talking about not seeing the enemies on the map, prior to engagement? Sometimes planned evented encounters appear to be random encounters, because they are not seen.
I like playing both types.
Tough call, a lot of good points mentioned above.
If I absolutely had to pick... I like to have on map visible enemies that trigger a random battle.
Somewhat like Chrono Trigger... however not placed in specific coordinates but randomly generated into specific set regions.
The on map enemy event would have a sensor system to seek the player.
Once the event is activated then it would pick a battle out of a set random list.
To go a step further you can customize what enemies appear on the map based on player level or other key values.
Summary:
On map battles that trigger random battles from a set list per on map event enemy.![]()