Alright, the story takes place on 3 planes, Jeleka the heavens, therin the mortal world, and Infernia the underworld
Jeleka is a world of low tech but high magic, Jeleka was the first world, and the source of all magic. Jeleka is ruled by a hierarchy of angels, and much to the confusion of Therin, is not actually ruled by any god or gods. In fact the angels are humans pioneers who evolved due to the intense magic in the area. Not much technology in the area due to magic so readily available. Jeleka is made of solid magic instead of dirt which takes on the form of clouds, food does not grow on this plane, but powerful magic creatures wander the area.
Races include: Angels, cherubs (humans who evolved to be small making flight easier), Dragsil (Dragons who wandered into the area and evolved into humanoids)
Therin is a world of some magic, and steel age technology. Therin is a world created by an explosion of mana from jeleka, it was originally a plane of chaotic elemental energy, but after awhile the elemental energy began to collect in one area, creating the earth where earth, water, and air magic formed, the sun which is a ball of condensed light and fire magic, and the moon which is condensed darkness and earth. Humans were the first species to walk the earth. Humans are what were motes of condenced elements were all 4 elements gathered. Some humans evolved into monsters to better adapt to the enviroment, and some moved into Jeleka from the rifts that were everywhere at the time. After time humans started fighting monsters for land, and made tools to combat them while bettering there lives.
Races include: Humans, Fishfolk (Humans born with more water magic then others), Dwarfs (Humans born with more earth magic), Avians (Humans born with more air magic), infernals (Humans born with more fire magic), Elves (Humans born with more light magic), and Drell (Humans born with more dark magic)
Infernia is a world of only fire and dark magic, and steam punk technology. Infernia origionaly was the plane of fire, a land of pure fire magic, angels decided to send all of the most dangerous creatures to this plane as a sort of prison. After the civil war on Jeleka, the defeated angels were sent to Infernia as punishment, However angels being almost made of magic evolved quickly becoming the first demons. Demons are the angel group who wanted a more active role in Therin, they wanted to actively help humans instead of passively watching over them but lost and were sent to Infernia. Even now demons love humans, and are activly seeking ways to help humans like using the strong fire and darkness mana to forge futuristic weapons, armor, vehicles, and more. They have a bad reputation on therin, due to their appearance, strange nature of their technology, and there constant battles with angels who are widely worshiped.
Races include: Demons (Male angels who grew burnt reddish skin with bat wings and horns), Succubus (Female angels, relitivly untouched for some reason, resemble their former angel forms with bat wings and a tail), Goblins (Cherubs who lost their wings and hair, their skin looks slightly burnt, but may be any color such as green, light blue, red, ect.), and Djinn (Natives of infernia, said to grant wishes however they do not, often sealed in objects due to their arrogant and violent nature. They are at war with the demon races due to territory issues.)
The classes include
Freelancer: A jack of all trades, has no skills of its own, but uses the basic skills of all classes
Fighter: A heavy hitter, wears light armor and swings around a big sword, often aiming at limbs to disable targets
Defender: Gives up almost all offence for defense, uses 2 shields instead of a standard weapon. Often bullrushes opponents, trampling them under foot.
Mage: Uses the surrounding magic to cause damage or cripple targets
Priest: Light magic specialist, uses light magic to heal wounds, and blind opponents, while buffing allies
Rouge: Dirty fighter, uses many dirty tricks such as aiming for the groin, and throwing sand in opponants eyes.
Archer: Quickly takes down single targets, or launches specialized nets from it's bow.
Spellsword: Master of enchant magic, uses the elements to buff his attack, defence, cause his sword to reach a farther area, and more.
Gunner: Uses goblin tech guns, extremely accurate and fast, often hitting numerous times or using element laced bullets.
Artificer: Works on the same technology as goblin, often being required to be taught the basics by a goblins. Artificers use bombs, machinations, trinkets, and more.
Chemist: user of potions and general alchemy, while having little to no combat ability, he has access to almost an endless supply of health, mana, ailment, strengthing, and other potions. (Note, this is an TP based healer)
Palidin: User of light based magic, unlike the priest, the palidin focuses on the combat aspect of light mana.
Tactician: Master of strategies, he supports the team by raising moral, pointing out weak spots in armor, and conducts team formations.