Hello everyone!
I'm having a problem with a quick event for a Inn, in my game.
The thing is that when characters have the knockout state, I want them to get revived only by using an specific item, accordingly to the scenario and the story.
Right now, when the team use the quick event Inn, the knockout characters are healed. I don't know how I can avoid that.
I would appreciate any kind of suggestions!
Thanks to all of you!
I'm having a problem with a quick event for a Inn, in my game.
The thing is that when characters have the knockout state, I want them to get revived only by using an specific item, accordingly to the scenario and the story.
Right now, when the team use the quick event Inn, the knockout characters are healed. I don't know how I can avoid that.
I would appreciate any kind of suggestions!
Thanks to all of you!