Cubixmaster
Villager
- Xy$
- 0.00
Title: fantôme
Plot: The main character lives in a world after the awakening in which spirits got trapped in this world but the trapped spirit energy created a quintessence build up which then split into five types water earth wood gold fire which allowed the world to run on magic after the initial downfall of civilization the world has recovered sort of. Now to combat the ghosts certain people with an affinity to manipulate the 5 forms of quintessence are given the job of defending against the ghosts they can do that by killing the ghosts or putting the ghosts at peace your level of violence or pacifism affects all later gameplay.
Core aspects: I want to create a very deep and emotional story that draws you in aiming to create a feeling that what you do in the game is real.
This is the game concept once I finish I well began the actual development.
Plot: The main character lives in a world after the awakening in which spirits got trapped in this world but the trapped spirit energy created a quintessence build up which then split into five types water earth wood gold fire which allowed the world to run on magic after the initial downfall of civilization the world has recovered sort of. Now to combat the ghosts certain people with an affinity to manipulate the 5 forms of quintessence are given the job of defending against the ghosts they can do that by killing the ghosts or putting the ghosts at peace your level of violence or pacifism affects all later gameplay.
Core aspects: I want to create a very deep and emotional story that draws you in aiming to create a feeling that what you do in the game is real.
This is the game concept once I finish I well began the actual development.