TruRevolution
Towns Guard
- Xy$
- 0.00
Ok, so I'm working on the next chapter of my project, and the battle at the end of the demo I released where when one of the bosses is killed then it forces the attack on Meilia ect. well.. now that I'm using a new plug in for the battle system (shown in SS) when the one boss is defeated, the second bosses event triggers for the forced attack, but the killed boss showing 0/600 health is still standing there, and proceeds to trigger HIS event for the forced when the other boss is killed thru the event triggered in the first place. The second attack targets the last character standing killing him, then dies and gives game over screen for the party being dead xD I'll post screen shots of the plugin's I have and the battle event pages below. Thanks again for any insight on what might be causing this issue.
[doublepost=1465249650,1464577097][/doublepost]I'm still having this issue if anyone is able to help shed some light on this issue?
[doublepost=1465249650,1464577097][/doublepost]I'm still having this issue if anyone is able to help shed some light on this issue?