It looks like you used the CrossWalk build, which adds the entire CrossWalk library and bloats up the app size. The WebView build should be smaller.
The reason why this CrossWalk is bigger than the one described in the RPG Maker method is because my method uses the latest build of CrossWalk and my runtime layer is thicker than the one Intel generates, which is what makes my system way more easier to modify and make custom for your game.
The reason why this CrossWalk is bigger than the one described in the RPG Maker method is because my method uses the latest build of CrossWalk and my runtime layer is thicker than the one Intel generates, which is what makes my system way more easier to modify and make custom for your game.