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  1. yurif74

    Dragon SV_actor

    that's why version is still 0.9 and not 1.0.. the mouth do not satisfy me at all! i tried so many "versions" this one is the one that looks a little better, but i agree it's not perfect.. i have to put my hands on it... another time :P
  2. yurif74

    Item behaviour help

    Interesting solution, i think i found another way without using a common event. i made a new state called KnockoutB, it is a exact copy of the Knockout state.. then i made the boss immune to KnockoutB state... it work but when using Cobra tooth nothing happen, this is what i actually want but...
  3. yurif74

    Item behaviour help

    my screenshot will be in italian,for better understand, i configured the item in this way: element type= normal price=500 affect=one enemy usable in=battle screen speed 0 success 100% repeat 1 tp gain 0 damage = none and in the effect window i added: add state = knockout 100% hope this will...
  4. yurif74

    Item behaviour help

    hello i'm going crazy with an item i created, its name? "Cobra tooth" what it does? it instantly kill an enemy... problem is that the poison is too strong!!! i would like to kill normal enemies, but it instantly kill a 100000 HP boss! how i can prevent it to kill big bosses? thanks :) Juri
  5. yurif74

    Dragon SV_actor

    yes, it's the victory animation (glowing dragon) since in my story he's the light dragon it "glow" when a battle is won :P
  6. yurif74

    Dragon SV_actor

    yurif74 submitted a new resource: Dragon SV_actor - dragon sprites for use in the side view battle system Read more about this resource...
  7. yurif74

    RPG Maker Dragon SV_actor 0.9

    Hello everybody, hope you will like a dragon SV_actor sprite, edited from an original one (walking sprite) drawn by Nightly at FSM It is HIGHLY customised for my game but i think you can use it in yours.. Juri
  8. yurif74

    hello everybody

    Thank you all :) @MinisterJay i put Writer at the question RM MV skill, because i do not know RM MV and my best skill actually is writing the story :D i'm a little good at pixel drawing but it require an IMPRESSIVE amount of time doing pixel graphic for me, and i have only spare times. hovever i...
  9. yurif74

    hello everybody

    hi to all, i'm new and i'm actually trying the Rpgmaker software, a little bit difficult but i think i can handle it.. actually i'm playing with events and temporal events, very difficult to keep track of all in a big game :P Juri
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