Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. LTN Games

    MV Video & MV Tutorial Forums

    The MV Technical & Discussion category is getting cluttered and confusing imo. Wondering everyone's thoughts on putting MV Videos & MV Tutorials as a subcategory under MV Talk?.
  2. LTN Games

    Event Fade

    LTN Games submitted a new resource: Event Fade - Set an event to fade in and out according to distance you set. Read more about this resource...
  3. LTN Games

    [Scripting] Single Event Not All Events

    Okay, so I'm trying to make this plugin that allows you to set a Visibility Range for an event and whatever that range is the event's opacity will change. So the closer you get the better you see it, the further away from the event the less you see it. I have all I the foundation ready to go...
  4. LTN Games

    [Scripting] Plugin Command Arguments

    So after playing around with the plugin command method, I noticed a few strange issues with it. For starters what if someone else is using the same command name as me, for example: I use CutomPop in my script for a plugin call, but what if someone else used this in their scripts, would this not...
  5. LTN Games

    Contrast For Our Community

    I was browsing another community today and I noticed some strange behaviour and not from members but from moderators. A new member posted (details not important), but every word they typed with the first letter capitalised. I could have cared less about the words, but after the moderator replied...
  6. LTN Games

    [Scripting] Item Icon ID

    How do I get the current item gained, icon id? I have my window now displaying the item + amount you gain, but I'm unsure of how to get the icon associated with that item to display as well. This is what I have for the gain item method. I use gameSystem variables to set the item and the amount...
  7. LTN Games

    Plugin LTN's Window Pop

    I've been creating a plugin for the last week as a way to introduce myself to some aspects of scripting for MV. I chose the smart route and made it a plugin I will be using in my own game as well as be sharing either for the resource pack for the community or just uploading to the resource...
  8. LTN Games

    Game Resolutions

    So I like to go through numerous things before I dive deep into developing a game and now that I'm using MV I have to take into consideration game resolution. I'm really not sure how to go about this, do I want the user to be able to select a few different resolutions, or do I want to stick with...
  9. LTN Games

    [Scripting] Script Call Function

    I'm not sure the best way to explain this but I'm trying to create a function that can be called through a script call in an event. I'm trying to allow the contents of my window be changed via a script call, basically allowing me to set the icon and the text through a function I create. Here is...
  10. LTN Games

    [Scripting] Window Won't Appear

    Okay so since I'm starting to get the hang of Javascript and MV I started making some base to some plugins I want to create. The first one I want to create which I believe will push me to my limits is an Item pop up plugin. I know there is already plugins for this but they aren't what I'm...
  11. LTN Games

    Spelling Mistake In Core Scripts

    I think I came across a spelling mistake in the core scripts even though it's not going to cause a problem it just shows it happens and it's a good lesson to keep an eye on your spelling when scripting lol. I just wanted to share it here and get your thoughts on it. I will post it over at RMWeb...
  12. LTN Games

    MVStripper - Remove Unwanted Assets

    Hey guys thought I would share this awsome tool that I found through @EvilChibi , it's over at RMweb but I will post the download links here for convenience. It will strip away all the files your not using in your project and it only takes a few seconds. Enjoy Windows (.zip) Mac(.zip) Please...
  13. LTN Games

    Learn To Code In JS With A Game

    I stumbled upon this awsome site that teaches you how to code(script) by playing a game. There is a few different languages you can use and Javascript is one of them. This is by far the best way I have seen yet to learn to program in a language. It starts with basic syntax and gradually gets...
  14. LTN Games

    CLOSED! [Workshop] LTN’s Mapping Madness

    I’m opening up this small workshop to help the community out with their games, mainly the Christmas contest. I will do maps in both MV and ACE and I will be doing it within a time limit of about 10-15 minutes per map and each map will only be 20x15 you can request something bigger but you will...
  15. LTN Games

    Ice Spell SE

    LTN Games submitted a new resource: Ice Spell SE - An ice spell sound effect to spice up your game. Read more about this resource...
  16. LTN Games

    Share Your Desktop !

    Lets see a screenshot of your desktop in it's current state. Be sure to put your pictures in a spoiler and make sure there is nothing in there that is against forum rules lol. I'll start.
  17. LTN Games

    Battle Systems

    Surprisingly I been developing games in RM since only April ( I think) and I understand everything about it now, from eventing to scripting, to even drawing my own graphics and parallaxing etc etc but surprisingly one thing I am not 100% about is the battle system, and mainly the database, see...
  18. LTN Games

    Empty MV Icons

    LTN Games submitted a new resource: Empty MV Icons - A blank template of empty MV icons Read more about this resource...
  19. LTN Games

    Title Scene Extras

    LTN Games submitted a new resource: Title Scene Extras - Gives you extra options for the title screen. Read more about this resource...
  20. LTN Games

    Event Fade

    LTN Games submitted a new resource: Event Fade - Set events to gradualy change transparency depending on the distance you set. Read more about this resource...
Top