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  1. Sinnistar

    Name one thing that you added to your MV Project today

    I hope it works out how I have it planned xD It will look smooth and function perfectly if it does. So today I didn't get much done with LALM, but I did figure out the quest system and how I want it set up for the rest of the game. Just having this working is a huge step for the game since it...
  2. Sinnistar

    Name one thing that you added to your MV Project today

    Continuing my work on LALM, today I finished up the Tyaku Forest maps, the Lake, and the Wisplight Village maps. After that, I began thinking of ways to fully implement my Co-op idea and I believe I know how to do it using camera controlling plugins and movement ones to allow separate movement...
  3. Sinnistar

    Steampunky Arrows/Crystal Machine

    Sinnistar submitted a new resource: Steampunky Arrows/Crystal Machine - Steampunk, TOTL, LALM Read more about this resource...
  4. Sinnistar

    RPG Maker Steampunky Arrows/Crystal Machine 2018-01-10

    Good day fellow RPG Makers! I've got a new resource to share today, and it will be the first of this entire year! It's hard to believe that I've been making resources for almost 2 years now. I've only gotten better and better at making my pixel art look better overall. Still needs work, but...
  5. Sinnistar

    Name one thing that you added to your MV Project today

    Well, I say "pain" because if you're constantly reforming it, you're not making much progress overall. Reforming and re-eventing takes a lot of time which overall hinders a project. By having a solid thought out plan beforehand, this is eliminated. Sure, you may have to change some things...
  6. Sinnistar

    Name one thing that you added to your MV Project today

    lol I know that pain. Making it up as you go is prolly the worst way to go about it, and you end up going back and changing it countless times because the idea changes. That's what happened with my first game, until I decided to start planning it out a quarter of the way in. Today I worked...
  7. Sinnistar

    Name one thing that you added to your MV Project today

    Today I got the groundwork for a short spinoff to Tales of the Lumminai. This smaller title is called Luminia and the Last Magician. The story will tell of where Luminia wound up after the events that took place at Castle Brighthold (Leon's story segment). I have the story idea in mind and have...
  8. Sinnistar

    You found out your Paid Artist is plagiarizing something?

    Yep, but I mean they have literally 12 copies of it in the museum it's in too. xP It prolly has like thousands worldwide I'd imagine. It's not exactly too difficult to copy either since it's rather simple in the style it was made in. Very different situations for sure.
  9. Sinnistar

    You found out your Paid Artist is plagiarizing something?

    There's like 12 Mona Lisa's xP. All of them identical but made from different artists since the original. But yeah, that is a very obvious ripoff of the original artist right there. The artist you're paying for "original" content is not giving original content, which would only hurt your project...
  10. Sinnistar

    Name one thing that you added to your MV Project today

    So my next MV project will be called "The Story of Me" which will tell a custom story about a single survivor of the Zeta Virus worldwide outbreak. The story takes place 12 years after it begins, and the player will be able to customize their backstory to fit them. How they choose it will...
  11. Sinnistar

    Creating a Mimic Skill in MV

    You may be able to use Yanfly's skill plugins to achieve that through a single variable. I think you can set it up with that "Skill Effect" plugin that's relatively new. When an enemy uses any of their skills (you'll have to use the same plugin to make them change the variable when they hit the...
  12. Sinnistar

    Problems with Memory Leaks

    Alright, I'm stumped on this one. I keep getting reports that Tales of the Lumminai is constantly crashing (which means memory leak since it is spiking memory usage until it crashes). I'm not sure what could be causing this or how to fix it...any ideas? The game went through testing without this...
  13. Sinnistar

    Retain Level on Class Change [Deleted]

    Yeah, the only way to avoid the skills thing is to make each set their own type and have that class give access to that "type". The reason it shows them all is because it records them as already learned for the type. So if I have two classes using "Tekniques" and both are level 5 with 2 skills...
  14. Sinnistar

    Tales of the Lumminai will be live on steam in less than 24 hours...

    Tales of the Lumminai will be live on steam in less than 24 hours! http://store.steampowered.com/app/610560/Tales_of_the_Lumminai/
  15. Sinnistar

    Retain Level on Class Change [Deleted]

    Yeah maybe plugin links have been disabled lately. I hope they get them fixed up! These guys have done amazing work and it would be a shame to see it disappear like that. Alternatively, if you're changing classes through eventing, you can retain levels that way when switching. I thought a...
  16. Sinnistar

    TOTL will be available on Steam December 8th for its final release date! I'm excited, thought it...

    TOTL will be available on Steam December 8th for its final release date! I'm excited, thought it would be later lol.
  17. Sinnistar

    The video is still a tad cheesy but I didn't make that lol. The game has been improved quite a...

    The video is still a tad cheesy but I didn't make that lol. The game has been improved quite a bit since that was made too xP so it looks much better overall.
  18. Sinnistar

    Tales of the Lumminai now has an actual page on steam...

    Tales of the Lumminai now has an actual page on steam http://store.steampowered.com/app/610560/Tales_of_the_Lumminai/
  19. Sinnistar

    Tales of the Lumminai is officially finished! I'll have a launch date soon as I go over it with...

    Tales of the Lumminai is officially finished! I'll have a launch date soon as I go over it with my publisher. 1 year's work finally pays off
  20. Sinnistar

    Two more sad BGM's

    Inspired by, yes, not the exact same however. The Wild Arms theme has a lot more too it lol, I'm not THAT good yet. My stuff is simple. I find tunes I like and I mimic parts of them from scratch and mix with other tunes I like as well xP
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