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  1. BlacksmithMV

    Team Rocket (Pokemon) Resources needed!

    A free fangame, yes. Soo... yeah... if this does work, then I guess I'll have to. How would I contact them, though?
  2. BlacksmithMV

    Team Rocket (Pokemon) Resources needed!

    Hey! I've been thinking of developing a Team-Rocket-Centric RPG for some time now, made for the new and improved MV engine, but I'm severely lacking in resources. My primary concern is making sprites for Rocket Grunts, but I can't find even a simple black cap for them. At that, maaaybe some...
  3. BlacksmithMV

    Choice-Oriented RPG Creation

    In order to keep ya'll updated, I'd better comment here so you know what's going on. First, my apologies for going so long without word. Second, my apologies for having made little to no progress in that time frame due to inspirational deficit. I'm working on that. Third, I'm still intent on...
  4. BlacksmithMV

    Choice-Oriented RPG Creation

    Thank you very much, my friend. I will, by all means, keep up the good work. With one of the difficult challenges now mastered, I'm sure I can keep it up and fill it out with detail to amaze. Although I must admit that I'm on hiatus right now, working now on a fanfiction, but I will be certain...
  5. BlacksmithMV

    Choice-Oriented RPG Creation

    I have excellent news on the progress so far! I have succeeded in laying the foundation of my game, that being the living world system that I had wanted to implement. It's in the rudimentary form now, composing basically of the eat, sleep, rest and work cycles, but is rather flexible in how it...
  6. BlacksmithMV

    Choice-Oriented RPG Creation

    Fascinating... metaphors and.. I think I'm getting something there. I think... A parallel process, linked to a common event or... hmm... I'll have to research it and tinker away. Thanks for that, though! This sort of thing has been my dream game, although I think I went and digressed from the...
  7. BlacksmithMV

    Choice-Oriented RPG Creation

    Yeah, I've got myself a time engine that's fairly good, and I think I know where you're coming from. I'll just take this step by step, organize my thinking and design this steadily. For example, my current objective is to, at least on a town-based scale, make events be running their stuff...
  8. BlacksmithMV

    Choice-Oriented RPG Creation

    Oh my... Maybe I bit off more than I can chew, but I guess I can still try. I'm not a programmer; all I know is how to tinker with scripts on occasion and that's about it. I'm not sure what this Object-oriented thing is, so... That's discouraging. I'll try, though, and put that other guy's...
  9. BlacksmithMV

    Choice-Oriented RPG Creation

    Alright; thanks again. Although now I have another problem. Regrettably this tutorial appears to be for VX or Ace. Of course that problem can be remedied with some conversion of style from VX to MV, but this guy suggests some almost vital scripts- and those can't be converted. I'll need to look...
  10. BlacksmithMV

    Choice-Oriented RPG Creation

    It's indeed helpful, brilliant even, but all I can see is the intro itself. Isn't there anything more? I've already thought out much of what is mentioned in here, but what I really need are the mechanics used to bring it about. EDIT: Nevermind; I found something, I think.
  11. BlacksmithMV

    RTP Character EmoSets

    Thank you very much, my friend. I will certainly look into this and give credit where I use the art. This should help, so thanks again!
  12. BlacksmithMV

    Persistent World Script

    Now, I'm not sure if the aforestated title is quite accurate to what I want here, but allow me to explain. What I really need for an RPG I'm developing now is some kind of script that allows events to be running regardless of whether the character is on the map or not. I'd call it a persistent...
  13. BlacksmithMV

    RTP Character EmoSets

    I'm intent on using the RTP of MV to make my game and I like to use emosets to help immerse the player in the story. I'm not sure if any emosets for the MV characters exist yet, but if they do I would very much like to be linked to them. The more, the better; I'm a bit of a collector, so I need...
  14. BlacksmithMV

    Choice-Oriented RPG Creation

    Well, yes, I should think that consequences for your actions that take place on a wide scale and interaction between NPCs and with the world at large would be an awesome development. Yet in both there are some serious issues which might just be a mammoth task to undertake without some good...
  15. BlacksmithMV

    Choice-Oriented RPG Creation

    Well, at the present time I'm not completely certain since I haven't begun development yet- only a bit of tinkering on VX Ace before I chose to immigrate to MV. How choice-oriented, though? Well, I'll need to consider that. The goal, at least, is to keep from making the player feel pigeon-holed...
  16. BlacksmithMV

    Choice-Oriented RPG Creation

    Hmm, thanks... Indeed, your suggestion would likely be a good place to start since I am, after all, a one-man crew. Sooo yeah, I could do this thing on a small scale to start out with. Then probably update, and update, and update, and build onto it. I do want as many features and complexity as...
  17. BlacksmithMV

    Choice-Oriented RPG Creation

    Hello, my new friends, and thank you for choosing to take a look at this. Within this thread I wish to discuss matters of an RPG which I intend to make on MV. But first I need some feedback to ensure that it would be a desired RPG. To cut to the chase, skip the History section. History...
  18. BlacksmithMV

    Hail and well met!

    Oh, hey! Thanks to all of you for your comments and well wishes, although I wasn't able to reply right away due to said internet activity issues. Of course I'll do what I can on here, but until I get a functional MV Demo up, (which I will certainly show those of you who are interested,) I may...
  19. BlacksmithMV

    Hail and well met!

    Parallax mapping you say? Wonderful; I never did take the time to understand that. I'd be happy to learn more, in that case, although I have no questions because I know very little about it.
  20. BlacksmithMV

    Hail and well met!

    Well, I should say it's an honor to meet such a defined developer! I figure my own skills may pale by comparison, but I'll grow. :P I've never heard of any of your games, but I'll look into them! Can't say that I have any releases of my own- just one uber-complex game which may never see the...
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