BlacksmithMV
Villager
- Xy$
- 0.00
Hello, my new friends, and thank you for choosing to take a look at this. Within this thread I wish to discuss matters of an RPG which I intend to make on MV. But first I need some feedback to ensure that it would be a desired RPG. To cut to the chase, skip the History section.
History:
Alright, so to let you know, it has always been my desire to make an RP where the character's choices affect the whole game world. Everything from conversations with NPCs to interactions with influential figures and performing quests will have some kind of lasting effect in a freeform-style play. I had always disliked making NPCs that said a single line and that being it, and so I had easily developed a system where a random number is rolled and they say a given thing based on that number. Pretty basic.
Later I had developed an enhanced system that allows the player to have a full-fledged conversation with an NPC, composing of randomized text from both parties composing of realistic properties like first introducing oneself and then asking about things. The downside to this is that it is a whole lot of writing work to be done. A single NPC could probably take hours to fully program.
The Chase:
So what I had in mind would be to, overall, make a system based rather on Fallout 3 and Fallout New Vegas. Anyone who had ever played that game would know what I'm talking about. It's a pretty good system where normal, faceless NPCs probably say a few lines without any real interaction, and the more important NPCs are the ones you can have conversations with. It'd be at least a good step up from the basic system and a step below an enhanced system where you can do literally anything you want.
Best of all, consequences! Consequences, consequences, consequences. That's what this is about. What I want to make is a game where your choices have consequences, good or bad. Based on the aforementioned system like Fallout 3-4, do you think that this would make a good RPG? I badly want to make something original and desirable- something that many folks would want to play, rather than just another story. Why not make a game where the player can make their own story?
Your thoughts?
History:
Alright, so to let you know, it has always been my desire to make an RP where the character's choices affect the whole game world. Everything from conversations with NPCs to interactions with influential figures and performing quests will have some kind of lasting effect in a freeform-style play. I had always disliked making NPCs that said a single line and that being it, and so I had easily developed a system where a random number is rolled and they say a given thing based on that number. Pretty basic.
Later I had developed an enhanced system that allows the player to have a full-fledged conversation with an NPC, composing of randomized text from both parties composing of realistic properties like first introducing oneself and then asking about things. The downside to this is that it is a whole lot of writing work to be done. A single NPC could probably take hours to fully program.
The Chase:
So what I had in mind would be to, overall, make a system based rather on Fallout 3 and Fallout New Vegas. Anyone who had ever played that game would know what I'm talking about. It's a pretty good system where normal, faceless NPCs probably say a few lines without any real interaction, and the more important NPCs are the ones you can have conversations with. It'd be at least a good step up from the basic system and a step below an enhanced system where you can do literally anything you want.
Best of all, consequences! Consequences, consequences, consequences. That's what this is about. What I want to make is a game where your choices have consequences, good or bad. Based on the aforementioned system like Fallout 3-4, do you think that this would make a good RPG? I badly want to make something original and desirable- something that many folks would want to play, rather than just another story. Why not make a game where the player can make their own story?
Your thoughts?