Indie Dev

Hello Guest!. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, sell your games, upload content, as well as connect with other members through your own private inbox!

Search results

  1. Xilefian

    Filters

    Here's a preview of a basic animated filter; This uses a uTime property, which is auto-updated by the Filter plugin to store the lifetime of the current filter, so can be used for animation. It also showcases the ability to use custom sampler images now, which are handled by the individual...
  2. Xilefian

    Filters

    The filters carry over between maps, battles, etc so it isn't just limited to specific scenes. You can do something like full-screen colour correction (make a sewer glow ambient green, or a lava-scene glow ambient red). One of the examples I wrote is a "brush" filter - which I intend to release...
  3. Xilefian

    Filters

    Xilefian submitted a new resource: Filters - Scene_Map and Scene_Battle screen-space Filters. Read more about this resource...
  4. Xilefian

    RPG Maker Filters 1.24

    Also includes support for custom Scene_Menu background filters. Inbuilt Filters: color_matrix { "matrix":[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] } gray { "gray":1 } pixelate { "size":{ "x":10, "y":10 } } blur_x { "blur":2 } blur_y { "blur":2 } blur { "blur":2, "blurX":2, "blurY":2 }...
  5. Xilefian

    Xilef - veteran

    I've been using RM since XP days. I'm a professional engine programmer, I don't make games with RM any more (I write my own engines) but at the moment I am writing MV Plugins in my free time. I did a lot of experimental scripts for VX Ace, including 3D rendering; And shaders; Prior to that...
Top