- Xy$
- -0.10
Not anymore I patched it. now it should work for youSo if a party has 1 actor in it, they're marked as Actor 0 even if in the database they're Actor 10?
Not anymore I patched it. now it should work for youSo if a party has 1 actor in it, they're marked as Actor 0 even if in the database they're Actor 10?
Glad you fixed it =D enjoy the plugin! <3Okay, I just changed the 0 to a 1, and now it's working perfectly. (Guess this is another case of me having user errors, haha)
You'd have to learn JS and find a way to convert it xD idkHey nice plugin :D
But i use yanflys job points, is there a way to use this points instead of your boost points?
This would be awesome :D
Wow, yeah. Thank you..You'd have to learn JS and find a way to convert it xD idk
Thanks, but in the help section there are no plugin calls, only how you can add or remove points from actors. Uhh what about scene call? I tried that with script for scene calls, but it's not working, i tried calling the scene as "Boost", but i get errors, i'm not sure of the specific name of the scene to call it. can you help me with that please?I don't remember how I had it set up tbh, but I plan on remaking some of the plugins I've made in the past, when that happens, yes you'll be able to call it through events. I think you can, check the help section in the plugin configuration
It didn't work -_- I copied ur script and paste it in an event, it says that it's not defined :(got it =D
In your event, create a "script" and put SceneManager.push(Scene_UppBoostDisplay);
Yeah..sucks :/ well i dn't mind using it in the menu, it's just that i'm using a Moghunter menu plugin, and i suck at programming and adding new commands in menus can be a little hard for me, but anyway if you ever do an update to this plugin, please at the possibility of calling the scene from an event or some plugin call.damn... idk then :/ thats depressing lol... so much for the work I put into the plugin, it's filled with errors lol
sorry man D: and I will if I ever update it ^.^Yeah..sucks :/ well i dn't mind using it in the menu, it's just that i'm using a Moghunter menu plugin, and i suck at programming and adding new commands in menus can be a little hard for me, but anyway if you ever do an update to this plugin, please at the possibility of calling the scene from an event or some plugin call.