Hey there! I am known as alennor and right now I am concentrating on my project, Adventurer's Life :)
Adventurer’s Life tell the story of a certain boy/girl who is stranded into the Reignanhardt’s Capital where he/she lose all of their past memories. The protagonist will be founded by an Apprentice Warrior, Lakia where she nurses the protagonist in her home. This is where the protagonist life started anew as a novice adventurer in the Reignanhardt Kingdom. The protagonist will learn how to survive as an adventurer by taking variety of quest with different ranking and learn how to be independence by farming, cooking and crafting.
Adventurer’s Life is intended to be a game with a feature of Monster Hunting, Catching Monsters, Lifestyle features ( Farming, Breeding, Cooking, Crafting, Marriage, etc… ) and Questing.
The player will be residing in Reignanhardt’s Capital where the most of the adventurer make it as their base because of the existence of Adventurer’s Guild. The Adventurer’s Guild is the place where most of the Quest is placed on.
The game right is on a very early-phase where the concept is still evolving and changing depending on the capabilities of the RMMV engine. The game is being worked on by a one-man team which is me.
I myself know that this is quite an ambitious project, but as you see I’m still determined to create it as a form of challenge while it is my dream to have this kind of RPG. While I do have some pocket money
to be used, it’s only enough for my daily needs in the life of a student. But I am willing to do a trade in skills where I am semi-skilled in this field:
- Designing
- Drawing
The help that I need the most right is scripting, writing and mapping.
Scripting – Have a good understanding in JS where you can code to create a system for the game such as farming, breeding, monster catching, etc….
Mapper – Have a good sense of creativity to create a very lively map of different kind of environment.
Writer – To be able to create an in-depth story with a lot of twist while maintaining a level of humorous element.
The second priority of the game in the present is:
Spriter – Be able to create a custom sprite animation so it will match with my art style.
Composer – Creative in composing of lively and harmonious sound while be able to create an intense sound.
If you’re intending to join the team, please sign up
for Skype so we will have a better communication.
There is a lot of risk when developing a game, which include the time needed, team member’s dedication and whole lot more. So what do I need is a team where we can work together while having fun discussing the game mechanic. I don’t mind if the game is developing in a slow pace because for me, it will be better that way. No one rushing and no one will be pressured.
- Recruiting team members.
- Finish 5 Mugi design.
- Finish 2 Character of the game.
Mugi is the creature that inhabited the world of Aebiroth where they are actually a creature that created with nature’s mana and live by mana. Mugi is different from monsters where monster such as Goblin, Slime, etc… doesn’t have intelligence and only survive with their survival instinct. But Mugi is a creature that is highly intelligent which able to create their own system of life. The player can create a contract with Mugi to be their companion if they encounter them while doing quest or exploration. The player will be able to feed their Mugis to increase the stat depending on the type of food they gave. On a certain level, the Mugis will be able to evolve themselves into a much more powerful state.
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Adventurer’s Life tell the story of a certain boy/girl who is stranded into the Reignanhardt’s Capital where he/she lose all of their past memories. The protagonist will be founded by an Apprentice Warrior, Lakia where she nurses the protagonist in her home. This is where the protagonist life started anew as a novice adventurer in the Reignanhardt Kingdom. The protagonist will learn how to survive as an adventurer by taking variety of quest with different ranking and learn how to be independence by farming, cooking and crafting.
Adventurer’s Life is intended to be a game with a feature of Monster Hunting, Catching Monsters, Lifestyle features ( Farming, Breeding, Cooking, Crafting, Marriage, etc… ) and Questing.
The player will be residing in Reignanhardt’s Capital where the most of the adventurer make it as their base because of the existence of Adventurer’s Guild. The Adventurer’s Guild is the place where most of the Quest is placed on.

The game right is on a very early-phase where the concept is still evolving and changing depending on the capabilities of the RMMV engine. The game is being worked on by a one-man team which is me.

I myself know that this is quite an ambitious project, but as you see I’m still determined to create it as a form of challenge while it is my dream to have this kind of RPG. While I do have some pocket money

- Designing
- Drawing
The help that I need the most right is scripting, writing and mapping.
Scripting – Have a good understanding in JS where you can code to create a system for the game such as farming, breeding, monster catching, etc….
Mapper – Have a good sense of creativity to create a very lively map of different kind of environment.
Writer – To be able to create an in-depth story with a lot of twist while maintaining a level of humorous element.
The second priority of the game in the present is:
Spriter – Be able to create a custom sprite animation so it will match with my art style.
Composer – Creative in composing of lively and harmonious sound while be able to create an intense sound.

If you’re intending to join the team, please sign up
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There is a lot of risk when developing a game, which include the time needed, team member’s dedication and whole lot more. So what do I need is a team where we can work together while having fun discussing the game mechanic. I don’t mind if the game is developing in a slow pace because for me, it will be better that way. No one rushing and no one will be pressured.

- Recruiting team members.
- Finish 5 Mugi design.
- Finish 2 Character of the game.

Mugi is the creature that inhabited the world of Aebiroth where they are actually a creature that created with nature’s mana and live by mana. Mugi is different from monsters where monster such as Goblin, Slime, etc… doesn’t have intelligence and only survive with their survival instinct. But Mugi is a creature that is highly intelligent which able to create their own system of life. The player can create a contract with Mugi to be their companion if they encounter them while doing quest or exploration. The player will be able to feed their Mugis to increase the stat depending on the type of food they gave. On a certain level, the Mugis will be able to evolve themselves into a much more powerful state.
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