Aisling Starr
Princess Of Garando
- Xy$
- -0.10
So, I'm going to be starting on making my game soon and I have a few questions?
First one is, is there a way to make certain things not change, even if you go back to the last save point?
Here's the scenario:
Timmy comes across a character named Tamitha. In the game, you have the option to kill Tamitha or befriend her. If you kill Tamitha, Tamitha will not come back. You go into the "Table room" (A table with a room inside it that has a bunch of chairs around it), and Tamitha's dead body is sitting in the chair with her head bowed, wings sprouting out of her back, dripping blood. You cannot bring Tamitha back unless you either reset the game completely (deleting all save data, or starting a new save file), uninstalling and reinstalling the game, or doing a certain event in the future of the game, but can only be triggered if you do certain things before the event is suppose to be triggered. If you let Tamitha live, Tamitha can always be killed later if you decide to go back to your last checkpoint. No matter what though, if you kill Tamitha, you will not be able to go back and revive her unless you trigger that event, which will be very hard to do, or start the game over completely.
Second one is, is it possible for mutli-ending/multi-scenario events?
Here's the scenario:
Multi-ending: There are at least 10 endings you can get. Different endings for getting through the game with different characters. Each ending is completely different, no ending is alike. Certain characters die in certain endings.
Multi-Scenario Event: There are endless possibilities for things to happen to this character, but for stumbling across an NPC, there are conversations you can have with the character that can trigger events for said character. Let's go back to Timmy and Tabitha. You can talk to Tabitha about X amount of subjects, and respond to Tabitha using one of the many available options. Depending on what you choose, you can either fight Tabitha, befriend Tabitha, leave Tabitha alone, or use Tabitha as an information broker (someone who gives hints and tells stories to help you) in the future. If you choose to fight Tabitha, you can either fight her and kill her or fight her and lose, in which will trigger a button mashing scene, where you have to mash certain buttons in a certain order a certain amount of times. If you successfully hit the buttons , Tabitha will be stopped before she can strike you down and kill you. If you cannot hit the buttons in a certain order, you will receive a Game Over. You will have to talk to Tabitha a certain way and give her certain items to actually kill her.
Third one is, if I wanted voice actors in my game for my characters, how would I record the voices and put them into the game? Would I have to use a certain program and have people to use that as well to receive the recordings and put them into the game?
Here's the Scenario:
Say I want a lot of my friends to read from a script I create for the game. I want to take voice recordings and put them into the game for the characters to talk as the chat bubbles come up. How would I get perfect audio for them all and for people to transfer the voice banks to me personally? Is there a program I can use to do that?
Fourth one is, how do I create a demo? How do I post it up online and where can I post it?
Currently, I have no other questions, but if I ever do, I will be putting them here. Thanks for reading.
First one is, is there a way to make certain things not change, even if you go back to the last save point?
Here's the scenario:
Timmy comes across a character named Tamitha. In the game, you have the option to kill Tamitha or befriend her. If you kill Tamitha, Tamitha will not come back. You go into the "Table room" (A table with a room inside it that has a bunch of chairs around it), and Tamitha's dead body is sitting in the chair with her head bowed, wings sprouting out of her back, dripping blood. You cannot bring Tamitha back unless you either reset the game completely (deleting all save data, or starting a new save file), uninstalling and reinstalling the game, or doing a certain event in the future of the game, but can only be triggered if you do certain things before the event is suppose to be triggered. If you let Tamitha live, Tamitha can always be killed later if you decide to go back to your last checkpoint. No matter what though, if you kill Tamitha, you will not be able to go back and revive her unless you trigger that event, which will be very hard to do, or start the game over completely.
Second one is, is it possible for mutli-ending/multi-scenario events?
Here's the scenario:
Multi-ending: There are at least 10 endings you can get. Different endings for getting through the game with different characters. Each ending is completely different, no ending is alike. Certain characters die in certain endings.
Multi-Scenario Event: There are endless possibilities for things to happen to this character, but for stumbling across an NPC, there are conversations you can have with the character that can trigger events for said character. Let's go back to Timmy and Tabitha. You can talk to Tabitha about X amount of subjects, and respond to Tabitha using one of the many available options. Depending on what you choose, you can either fight Tabitha, befriend Tabitha, leave Tabitha alone, or use Tabitha as an information broker (someone who gives hints and tells stories to help you) in the future. If you choose to fight Tabitha, you can either fight her and kill her or fight her and lose, in which will trigger a button mashing scene, where you have to mash certain buttons in a certain order a certain amount of times. If you successfully hit the buttons , Tabitha will be stopped before she can strike you down and kill you. If you cannot hit the buttons in a certain order, you will receive a Game Over. You will have to talk to Tabitha a certain way and give her certain items to actually kill her.
Third one is, if I wanted voice actors in my game for my characters, how would I record the voices and put them into the game? Would I have to use a certain program and have people to use that as well to receive the recordings and put them into the game?
Here's the Scenario:
Say I want a lot of my friends to read from a script I create for the game. I want to take voice recordings and put them into the game for the characters to talk as the chat bubbles come up. How would I get perfect audio for them all and for people to transfer the voice banks to me personally? Is there a program I can use to do that?
Fourth one is, how do I create a demo? How do I post it up online and where can I post it?
Currently, I have no other questions, but if I ever do, I will be putting them here. Thanks for reading.
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