Jason Brady
Villager
- Xy$
- 0.00
Just introducing myself, though I've been (unknowingly) utilizing the resources of the forum to learn to integrate my Javascript knowledge with the Game Maker engine for a week now. My name is Jason Brady here and on Nexus Mods (where I mostly did some Fallout 4 mod work a few months ago) as well as on TheNerdMentality.com, where I write a series on creating your own game from scratch as well as some game reviews and other miscellaneous junk. I go by DonDorscha on YouTube for let's plays and some design tutorial-ish stuff.
So far I have really enjoyed the resources available here, and have been lamenting to myself that none of my friends or colleagues know anything about scripting or game design, nor are they interested in it, which gives me nobody to talk to about it. So I decided if I keep coming back here as a resource, I may as well join the community and see about making some friends I CAN talk to about this kind of thing. If I can give back in any way for the help I have already gotten from these forums, all the better.
I am very proficient at Javascript (though I am recovering from being a bit rusty), and slowly learning how to hook my scripts into the RPG Maker engine more efficiently. I rate myself as a try-hard pixel artist, and who knows my level of design proficiency? This'll be the first project I have finished in that regard, so since none of my other ideas have seen the light of day, I suppose this'll the be one that determines how good I am at that.
I am building a game called Apprentice (for now). I am drawing heavily from retro pixel-art RPGs such as Final Fantasy (VI in particular) for concept and gameplay. The setting should feel familiar enough to be welcoming but unique enough not to feel generic (ideally, anyway), and while I do want to have an important-feeling plot for the players to follow, I am also looking to create enough open-world sensation that people who want to sandbox around will be able to do that as well, and find it rewarding.
This is all a pretty lofty goal, especially for my first time but I am kind of a shoot-for-the-stars kind of guy.
So, hello everyone it's nice to meet you. If you have any ideas you would like to share I would love to hear them. If you have any pure JavaScript questions I feel fairly confident in my ability to answer them, though the integration into the engine will take some research and experimentation. If you are a pixel-artist or a SFX/Musician making chip sounds I would LOVE to talk about collaborating.
The first super bare-bones alpha version of the game's intro should be available soon. If there is interest, I will post it in the projects section!
Thanks for making a great site!
-Jason
So far I have really enjoyed the resources available here, and have been lamenting to myself that none of my friends or colleagues know anything about scripting or game design, nor are they interested in it, which gives me nobody to talk to about it. So I decided if I keep coming back here as a resource, I may as well join the community and see about making some friends I CAN talk to about this kind of thing. If I can give back in any way for the help I have already gotten from these forums, all the better.
I am very proficient at Javascript (though I am recovering from being a bit rusty), and slowly learning how to hook my scripts into the RPG Maker engine more efficiently. I rate myself as a try-hard pixel artist, and who knows my level of design proficiency? This'll be the first project I have finished in that regard, so since none of my other ideas have seen the light of day, I suppose this'll the be one that determines how good I am at that.
I am building a game called Apprentice (for now). I am drawing heavily from retro pixel-art RPGs such as Final Fantasy (VI in particular) for concept and gameplay. The setting should feel familiar enough to be welcoming but unique enough not to feel generic (ideally, anyway), and while I do want to have an important-feeling plot for the players to follow, I am also looking to create enough open-world sensation that people who want to sandbox around will be able to do that as well, and find it rewarding.
This is all a pretty lofty goal, especially for my first time but I am kind of a shoot-for-the-stars kind of guy.
So, hello everyone it's nice to meet you. If you have any ideas you would like to share I would love to hear them. If you have any pure JavaScript questions I feel fairly confident in my ability to answer them, though the integration into the engine will take some research and experimentation. If you are a pixel-artist or a SFX/Musician making chip sounds I would LOVE to talk about collaborating.
The first super bare-bones alpha version of the game's intro should be available soon. If there is interest, I will post it in the projects section!
Thanks for making a great site!
-Jason