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Do you think MV is interesting?

Rise Evil

Praised Adventurer
Xy$
0.00
I would if I didn't have a cold ^^" (and besides, dancing isn't my specialty)
Everyone had their hype train tickets, waiting patiently (or hastily) the engine :D
 
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LTN Games

Master Mind
Resource Team
Xy$
0.01
It sure looks better than previous versions. The selling point for me is export options to multiple platforms. Can't wait for its release I promise to create a simple game using all rtp.
 

Bizarre Monkey

I SHALL BE GLORIOUS!
After watching a couple... okay, all of the videos for MV previews, I'm highly considering doing a spiritual succession of Terra.

God those battlers are cute as farfle, but they better make sure I have a 60 fps plugin because those slow animations?

After Menagerie: Remastered I can't... can not, STAND 15fps now.
 

Rise Evil

Praised Adventurer
Xy$
0.00
After watching a couple... okay, all of the videos for MV previews, I'm highly considering doing a spiritual succession of Terra.

God those battlers are cute as farfle, but they better make sure I have a 60 fps plugin because those slow animations?

After Menagerie: Remastered I can't... can not, STAND 15fps now.
I thought we went full 60 fps since RPG Maker VX :O
 

Bizarre Monkey

I SHALL BE GLORIOUS!
I thought we went full 60 fps since RPG Maker VX :O
Only with Yanfly's Core Engine, otherwise it's all at 15 fps and looks slow even thought it really isn't.

Though I think the recording software might have had a bit of a spaz attack when they were showing some of the animations.
 
I'm very excited, especially for porting to iOS. I think the different formats that the games will be able to save in (as well as no longer needing an RTP and all that jazz) will really boost the number of users and subsequently projects that come of this.

The default side view battle system has a lot of potential on it
This is also what I'm excited about; having a side view battle screen makes things much easier to begin with. I remember trying to figure out how to get it to work the way I wanted on RPG Maker XP... ugh...
 

PAC918

Towns Guard
I'm definitely interested. I'll logging a ton of hours upon its release.

Question, with MV do you think making a game like Brave Frontier (mobile app) would work? I'm thinking it would.
 

Bizarre Monkey

I SHALL BE GLORIOUS!
The great thing about a default sideview battle system is that, unlike in front view, animations on actors are supported by default, so when selecting 'play battle animation' now there should be the choice to do an animation on players.
 

Rise Evil

Praised Adventurer
Xy$
0.00
The great thing about a default sideview battle system is that, unlike in front view, animations on actors are supported by default, so when selecting 'play battle animation' now there should be the choice to do an animation on players.
And this is why it's more interesting that way :D
 
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