Orange Ball
Adventurer
- Xy$
- -0.10
Yes, I really do. I really can't wait to make the amazing game. :D
I would dance happily like Snoopy. :D
I would dance happily like Snoopy. :D
But you said you will happily dance like Snoopy, so I kind of joined the convo with friendly joke ^^"like that?
I thought we went full 60 fps since RPG Maker VX :OAfter watching a couple... okay, all of the videos for MV previews, I'm highly considering doing a spiritual succession of Terra.
God those battlers are cute as farfle, but they better make sure I have a 60 fps plugin because those slow animations?
After Menagerie: Remastered I can't... can not, STAND 15fps now.
Only with Yanfly's Core Engine, otherwise it's all at 15 fps and looks slow even thought it really isn't.I thought we went full 60 fps since RPG Maker VX :O
This is also what I'm excited about; having a side view battle screen makes things much easier to begin with. I remember trying to figure out how to get it to work the way I wanted on RPG Maker XP... ugh...The default side view battle system has a lot of potential on it
And this is why it's more interesting that way :DThe great thing about a default sideview battle system is that, unlike in front view, animations on actors are supported by default, so when selecting 'play battle animation' now there should be the choice to do an animation on players.