A question that has been floating in the miasma that is my mind is, when making a game in RMMV, what is one area of the development process you find the hardest, or want to improve upon?
Everyone is either a jack-of-all-trades, where they can do pretty much everything in their game, or they have one or 2 areas that they excel at, such as mapping, writing, database development, etc. For me, I find that, while I seem to be good at filling and creating the database, I suck at art. I've had people ask me to draw for them, even in it's simplest form, and I just say no, because I can't art. I have never been able to draw or create things from scratch. I can do some photo-manipulation and I can use pre-existing art to make a collage or promo image. But drawing itself... nope.
What about you guys? What is the area you find the hardest to develop in your game? Or what is an area you'd like to improve upon?
Everyone is either a jack-of-all-trades, where they can do pretty much everything in their game, or they have one or 2 areas that they excel at, such as mapping, writing, database development, etc. For me, I find that, while I seem to be good at filling and creating the database, I suck at art. I've had people ask me to draw for them, even in it's simplest form, and I just say no, because I can't art. I have never been able to draw or create things from scratch. I can do some photo-manipulation and I can use pre-existing art to make a collage or promo image. But drawing itself... nope.
What about you guys? What is the area you find the hardest to develop in your game? Or what is an area you'd like to improve upon?