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Using variables as Stats

Nachorl250

Towns Guard
Total exp needed to reach next level (not exp from the current to the max, the total) for variable 39


not sure what you mean about this, the game uses something called EXperience Rate, in fact there are 32 different states that can be changed, i am asuming they all are numbers, but i have to check the objects to see if this is the case, it is param and xparam in the Game_BattlerBase.prototype
Imagine you're level 2. To go from level 2 to level 3 you need 300 experience points, and from 3 to 4 you need 450 points. That number goes into the variable. Doesn't it work that way with RPG Maker's default system?
 
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