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Using MV to make Digital Board Games, Card Games, and Much More

MinisterJay

Administrator
Staff member
Administrator
Sometimes we focus so much on using RMMV for making RPG's, that we may overlook other applications. With VX Ace, I started making digital board games. I had it where you would be competing against the AI. Now I will be looking at creating a 'Hotseat' application. Now it will have a multi-player option. The same could also be used in creating new digital card games, with single and multi-player options. Another application is using MV to make educational courses, teaching a variety of subjects. (I taught for over seven years, so I love this application.) Projects can be made to help make games focused towards tourism, business advertising, and magazine supplements.
 

cav_dan

Towns Guard
I once made a Blackjack Game in VX, with Highscore and all. I even made a version for my girlfriend, who loved it. At the time, I only knew Events, so I did it using a tool for automating some of the work (mostly for conditionals on displaying cards). Nowadays, I would rely heavily on programming/scripting as that would take A LOT less time.

Have you made any projects like those? I'm really interested in using it for other applications, especially when you focus on the web builds.
 

MinisterJay

Administrator
Staff member
Administrator
Have you made any projects like those? I'm really interested in using it for other applications, especially when you focus on the web builds.
I started on a board game based on one of my RPG's. It had the standard 10 X 10 X 10 X 10 'Monopoly' graphical format. Needed a lot of events. :)
 

James

Knight
Xy$
0.00
I made a game in MV, i call Math Cop, i made it to help my youngest with learning basic math. As for Card games, if you mean thing like trading card games,i figured out how to event a system for it , but the sheer number of conditional branches , makes it so i wont be porting it over to MV , till i understand quite a bit more about JavaScript so i can cut back on those branches .
 

boaung

Villager
Xy$
0.00
Totally agree, MinisterJay, we might minimize resources to 30 to 50 MB of modern day, SF_tilesets, select standard resources (possible to extend), store and reference them as local data files, convert open street map data tiles to rpg map.json as community projects, implement a protocol to interact each individually hosted map.json ( google drive api for drive hosted data), group events as tourism, medicine, industrial, marketing, shopping themed projects, with only a few game governing rules (flexible to extend) using amazon services. Pls give me way to contact you, MinisterJay. My email is boaung@gmail.com
 
I am probably going to have a mini-blackjack (it's the only 'casino' game I like, and even then, not all that much!) In my modern game if I can pull it off. Essentially, using variables to track the value of the cards in the player's hand. Not sure how I will handle the multiple card displays, but I'll cross that bridge when I come to it. I might just end up using the variant of "draw five without busting and you win regardless of the sum of the opponent's hand" to limit the number of cards to show.
 

MinisterJay

Administrator
Staff member
Administrator
Now that I am getting a little better with parallax mapping, I might just make an electronic 10 X 10 X 10 X 10 boars game. :)
 

MinisterJay

Administrator
Staff member
Administrator
Sorry about that, me being a math teacher should not described it like that. More like a Monopoly board, which each side having 10 spots, for a total of 36 spots.


UPDATE: Starting on a new one today, each side has 8 spots, for a total of 28 spots. The parallax map measures 1920 X 1920; that's a 40 X 40 grid map.
 
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