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I feel bad asking a question like this after only just becoming a member of the forums, and likely one that has already been answered a number of times, but here goes.
I am planning to have my current game project kick off with a video cutscene when the player starts a new game, as a way to give a better introduction to the world and narrative that I create for the experience. However, the pitfall I have with RPG Maker is, that having the video file play by being triggered by an event in the first map of the adventure requires the game to load into the map first, to trigger the autoevent to play the video. This causes the player to have a moment's glimpse of the core game before playing the cutscene, which is naturally not something I want happening for my purposes.
Now my question is: where, if it's possible, do I edit the main JavaScript in order for the game to start directly at the cutscene, then move on to the first map and start the adventure? I recall seeing documentation for VX Ace that outlined how you can achieve this, but I have yet to find such documentation for MV, and am much more familiar with the old Ruby scripting system than this JavaScript Plugin system in MV. Any input is appreciated in this regard.
I am planning to have my current game project kick off with a video cutscene when the player starts a new game, as a way to give a better introduction to the world and narrative that I create for the experience. However, the pitfall I have with RPG Maker is, that having the video file play by being triggered by an event in the first map of the adventure requires the game to load into the map first, to trigger the autoevent to play the video. This causes the player to have a moment's glimpse of the core game before playing the cutscene, which is naturally not something I want happening for my purposes.
Now my question is: where, if it's possible, do I edit the main JavaScript in order for the game to start directly at the cutscene, then move on to the first map and start the adventure? I recall seeing documentation for VX Ace that outlined how you can achieve this, but I have yet to find such documentation for MV, and am much more familiar with the old Ruby scripting system than this JavaScript Plugin system in MV. Any input is appreciated in this regard.