Senou_Tetsuka
Villager
- Xy$
- 0.00
Hello readers, I'm a new guy from the south east.
working with Stories in RPG Maker MV is normal, but when I'm working with skills, mechanics, and gameplay I get really confused especially when working with Plugin Note tags and JavaScript
there is a lot of stuff I want to make, and it is complicated. so I hope I can work together with all very well
so lets get to it, this skill is a power up skill that let the user be able to equip two weapons that give the user 3 special states
1. "Concentrated Flames" User gain Fire Element amplification and Generate +10% ATK Every Turn
2. "Radiant Flames" User Emits an aura that give all party members a TP Regeneration Kind of thing
3. "Dynamic Flames" Replaces "Attack" with a skill that will hit the target 4 times, that skill will be available every 3 turns
all this states will be removed randomly if user has been hit with a specific amount of Damage or unequipped the weapon
the problem I have was in the description below
1. I don't know how to reset "Concentrated Flames" 's ATK Parameter Regeneration, because when I reapply the state, the bonus ATK is already in 100%
2. I don't know how to get the value of the current turn, is there a Java script command for that?
3. I can't add the "Dual Wield" trait on that skill, is there another way?
as you can see from the start, I watched a lot of Yanfly's Tips and Tricks Videos, but I can't get the coding right
I accept any critics, compliments, and alternative solutions. ty
working with Stories in RPG Maker MV is normal, but when I'm working with skills, mechanics, and gameplay I get really confused especially when working with Plugin Note tags and JavaScript
there is a lot of stuff I want to make, and it is complicated. so I hope I can work together with all very well
so lets get to it, this skill is a power up skill that let the user be able to equip two weapons that give the user 3 special states
1. "Concentrated Flames" User gain Fire Element amplification and Generate +10% ATK Every Turn
2. "Radiant Flames" User Emits an aura that give all party members a TP Regeneration Kind of thing
3. "Dynamic Flames" Replaces "Attack" with a skill that will hit the target 4 times, that skill will be available every 3 turns
all this states will be removed randomly if user has been hit with a specific amount of Damage or unequipped the weapon
the problem I have was in the description below
1. I don't know how to reset "Concentrated Flames" 's ATK Parameter Regeneration, because when I reapply the state, the bonus ATK is already in 100%
2. I don't know how to get the value of the current turn, is there a Java script command for that?
3. I can't add the "Dual Wield" trait on that skill, is there another way?
as you can see from the start, I watched a lot of Yanfly's Tips and Tricks Videos, but I can't get the coding right
I accept any critics, compliments, and alternative solutions. ty