Hey guys, spent all day trying to learn the anatomy of a lion and here is my result.
This is probably gonna be the most painful faceset for me to draw..!~

But I want him in the game and I like to have some advice on what to add or fix before I start coloring.
I think it looks pretty good. I don't really have any criticisms. I do think the face is a little too thin though. Lions do have long faces, but they're also pretty wide.
I'm trying to improve in practically everything, so I'm looking for feedbacks regarding composition, coloring, lineart, anatomy, things like that.
Thank you in advance for your time! I'm not so good at giving good advices for other people's works, but I'll try to help by sharing some when I can!
I think scooting the girl to the right more, and the shadow girl(?) to the left would help with the composition. You want your main focuses to be around the thirds of the screen.
I also think the saxophone guy she be flipped, so he points back towards the picture, instead of away, redirecting you back to the center.
I like the dimness of the sax guy though. It doesn't distract you from the girl, which is good.
I think you did a great job on the girl too. She looks good.
Adding more color to the tears and changing the shadow girl's expression more would help make it stand out. I didn't realize the two images of her were different at first. The focus was drawn towards the colored one because they were so close and she was brighter, so I didn't notice.
Your contrast is a little high, but I like it.
@Everyone: Need some feedback on this thing.
You need to work on a lot of basics. Anatomy, clothing, foreshortening, posing, and just general stuff.
Having the girl on the side throws off the symmetry and balance of the picture. If you don't stick something (it could even be the logo) on the other side, the picture will look weird as a whole due to a lack of balance.
The feet on the front dude look awkward. When you run, don't kick your leg back like that, you always keep your foot pointing towards the ground, and not the sky.
Also, the cat guy is missing a shoulder, and you should be able to see the coat between his legs (I forgot to mark that).
Finally, a lot of things (especially legs) look awkward because you don't really show foreshortening. Skeleton's front knee looks oddly high because there aren't any wrinkles in the pants to indicate foreshortening. The front guy's upper left arm (on our right) looks short compared to the other one because the shirt doesn't curve back very much.
Help!