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"It's a sad fact of the world that utilizing magic is seen as inherently dishonest," remarked Hugo. "Men of power are notoriously touchy about being associated with it. Which is rather ironic, considering how often they seek out a wizard's services..."
In the city of Esse Marque - capital of culture, jewel of the Continent - the Guild of Wizards was born. Wizards harness and study the raw power of magic, and bend this natural force to their will. And, much like the village witches of legend, they offer their services to the people of the city. Rich or poor, famous or unknown. If you want an odd job done... common advice is to hire a Wizard.
Hugo Byrath is a Wizard of relatively modest means, although he plans to be rich and famous. Talented in transformation (he was a short ugly man when he started to study Wizardry...) he's working on a spell that he believes will revolutionize transformative magic. His assistant, Kit, is the result of such experimentation...
One day, the powerful Lord Glaur hires him to discreetly find a missing lover. A simple enough job, for a Wizard. But nothing is as it seems...
Hugo Byrath is a Wizard of relatively modest means, although he plans to be rich and famous. Talented in transformation (he was a short ugly man when he started to study Wizardry...) he's working on a spell that he believes will revolutionize transformative magic. His assistant, Kit, is the result of such experimentation...
One day, the powerful Lord Glaur hires him to discreetly find a missing lover. A simple enough job, for a Wizard. But nothing is as it seems...
What I like about RMMV is how adaptable it is to many gameplay types. So far it has been easy to start setting up TDWB the way I want it!
The game is an adventure game/visual novel. It focuses on the characters, and how the story affects them, as they unfold the mystery. There will be a few puzzles, too, that must be solved to progress.
This is my first game, so my no.1 goal is No Feature Creep. Keep it simple!
The game is an adventure game/visual novel. It focuses on the characters, and how the story affects them, as they unfold the mystery. There will be a few puzzles, too, that must be solved to progress.
This is my first game, so my no.1 goal is No Feature Creep. Keep it simple!
Title Screen - In progress! Ideally, I'd like to move the selection box to the left.
The following three screenshots are from the opening cutscene!
Hugo casting his transformation spell on Kit! I quite like the RMMV spell effect, but the default cat needs to go ahaha~
Big character portraits! Here is a happy Hugo~
Kit is grappling with the burden of being sentient and self-aware. And walking on his hind legs...
Video of gameplay test on my tumblr page [x]
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The following three screenshots are from the opening cutscene!
Hugo casting his transformation spell on Kit! I quite like the RMMV spell effect, but the default cat needs to go ahaha~
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Big character portraits! Here is a happy Hugo~
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Kit is grappling with the burden of being sentient and self-aware. And walking on his hind legs...
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Video of gameplay test on my tumblr page [x]
Characters - TBC!
My current goal is to finish the script!