As I browse around the great and powerful interwebz, I've been on a quest to locate a lighting plugin of some sort. Then, all fingers pointed to a plugin called Terrax Lighting System. I was like "Yeah, let's go!" The features seems nice, I like it, it might work well but, then I come across an issue that might cause problems. The only thing I want from it is the lighting portion of it. I do not want or need the fade out effect or the black screen that covers everything that's not a lighting source. This causes issues with Mog Hunter's Time System, day and night cycles, etc. I've tried using the Terrax Lighting System's own day and night system but, that just doesn't seem to work. It appears to be waaaaay too difficult trying to string variables and/or switches together and it's a headache.
Pretty much the goal is, it's to use the tint screen to determine the time of the day followed by a clock and whatnot. When it dims, then light posts would light up, headlights on a car turns on, house lights turns on, y'know. Make's it all atmospheric. Or, it can be something like, a specific light wouldn't be noticeable until the tint screen makes it darker and stuff. I feel people may have found a way around this so if you have any ideas on how to resolve the issue, I'd love you forever ;-;
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Pretty much the goal is, it's to use the tint screen to determine the time of the day followed by a clock and whatnot. When it dims, then light posts would light up, headlights on a car turns on, house lights turns on, y'know. Make's it all atmospheric. Or, it can be something like, a specific light wouldn't be noticeable until the tint screen makes it darker and stuff. I feel people may have found a way around this so if you have any ideas on how to resolve the issue, I'd love you forever ;-;
[doublepost=1464019109,1463544802][/doublepost]bump