Boy Who Codes
Praised Adventurer
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Soul submitted a new resource:
State Evolve - Allows a state to evolve to another state upon the state's removal.
State Evolve - Allows a state to evolve to another state upon the state's removal.
Read more about this resource...Plugin for RMMV – State Evolve
While having singular states is good, having a state to decay and evolve into another type of state is even better. What this plugin does is it makes a state given to the actor or enemy grow into another state upon removal. For example, if an enemy outgrows poison, the enemy should be disemboweled, this plugin suits the effect you want for your project best.
Note Tags:
In the state’s note box, add this note tag:
<stateEvolve: x>
where x is the state the...