CynicSyndrome
Towns Guard
- Xy$
- 0.36
what I need is a player set password. player creates password: name input-> actor1000(password), player prompted for password: name input -> actor999(password entry), If actor999.name=actor1000.name; then proceed to trigger event, or flip switch, open door, start pc, etc. just an outline, I need help correcting the script to make this work. Setting name input to a variable would fix this, if anyone knows how to script for that. or directly scripting a conditional branch that compares one actor name to another. if name x = name y, then A, else B.