So one of my problems i'm having right now is lack of resource to make a side view battle scene. the characters were made in another program and i can easy edit them into a battle spreadsheet, however i don't have the battle animations on them. Editing them is possible to kinda look like they were hit, attacking, healing etc, but the main problem is that someone will find out.
Then i remember that the default is first person meaning the sprites don't need to be pixel. i do have the resource to make it first person for every character and such. It is that , well every game i played that had first person (slayers for example: https://en.wikipedia.org/wiki/Slayers_(video_game)
Had little fun at battles. This is good for me to add more characters (over 5) without fixing the engine side view battles. Less animation is good for not only gameplay reason but for computers that will take a lot of ram from this game.
The concern is if people will have fun in the battles, not get annoyed by it. Anyone have any insight on this or reasons?
Then i remember that the default is first person meaning the sprites don't need to be pixel. i do have the resource to make it first person for every character and such. It is that , well every game i played that had first person (slayers for example: https://en.wikipedia.org/wiki/Slayers_(video_game)
Had little fun at battles. This is good for me to add more characters (over 5) without fixing the engine side view battles. Less animation is good for not only gameplay reason but for computers that will take a lot of ram from this game.
The concern is if people will have fun in the battles, not get annoyed by it. Anyone have any insight on this or reasons?