Hey all, as I'm working on my game, The Adventures Of Todd: A School RPG, I've hit a wall!
The problem is, I can't think of any more side missions! (I only have 2-3 atm)
For those of you that don't know, TAT:ASRPG is the story of a boy named Todd, as he goes through childhood and adolescence to discover who he is and how he fits into society, while fighting evil classmates, depression, and more, alongside his life-long friend, Alex. It's all fun and games until you grow up. TAT:ASRPG is set in the school setting, spanning from Kindergarten through High School.
Now that you're all up to speed, I need help coming up with ideas for side missions!
I would like the side missions to all be somewhat school related, while being as funny and ridiculous as possible, and they also have to be independent from other parts of the game (no influence on the rest of the game aside from maybe minor map changes). In addition, these missions will only award consumables and exclusive gear, not XP, XP is only given through the Main missions and there are little to no random encounters in the game. They can be single one-mission quests, or short 2-3 part arcs, it really doesn't matter. They can also have mini-games or puzzles; The more diverse the better (as long it's possible to do in RPG Maker of course) For example, help a student collect chewed-up gum from under desks around the school, or find someone's missing homework. (Actually those two weren't bad, I think I'll add those to the game lol). On a final note, try to come up with an achievement for your mission, with the name of the achievment, a description / flavor text, and a description of what triggers the achievement in the mission.
Here's the TL;DR guidelines for all submissions/suggestions:
Bottom line is, I need help coming up with ideas. As I've been focused on working on the plot and maps, i haven't had time to think about side-missions. So, I need your help.
At a minimum, If you contribute an idea that I put into the game, I'll make sure to at least put you in the credits under "Mission/Level Designers". And I know the proposed release date is more than a year away, but I'll give away free copies to those who come up with the best mission ideas.
So, please help me out and post your ideas in the comments below, or message them to me directly, your choice.
Thanks in advance, stay awesome everyone!
The problem is, I can't think of any more side missions! (I only have 2-3 atm)
For those of you that don't know, TAT:ASRPG is the story of a boy named Todd, as he goes through childhood and adolescence to discover who he is and how he fits into society, while fighting evil classmates, depression, and more, alongside his life-long friend, Alex. It's all fun and games until you grow up. TAT:ASRPG is set in the school setting, spanning from Kindergarten through High School.
Now that you're all up to speed, I need help coming up with ideas for side missions!
I would like the side missions to all be somewhat school related, while being as funny and ridiculous as possible, and they also have to be independent from other parts of the game (no influence on the rest of the game aside from maybe minor map changes). In addition, these missions will only award consumables and exclusive gear, not XP, XP is only given through the Main missions and there are little to no random encounters in the game. They can be single one-mission quests, or short 2-3 part arcs, it really doesn't matter. They can also have mini-games or puzzles; The more diverse the better (as long it's possible to do in RPG Maker of course) For example, help a student collect chewed-up gum from under desks around the school, or find someone's missing homework. (Actually those two weren't bad, I think I'll add those to the game lol). On a final note, try to come up with an achievement for your mission, with the name of the achievment, a description / flavor text, and a description of what triggers the achievement in the mission.
Here's the TL;DR guidelines for all submissions/suggestions:
- Funny/ridiculous and school related
- As independent from other elements of the game as possible
- No XP rewarded
- Rewards exclusive gear (weapons or armor), consumables, and/or currency
- Single missions or small (2-3 mission) story arcs
- Puzzles and mini-games encouraged
- Come up with achievements for your side-mission idea
Bottom line is, I need help coming up with ideas. As I've been focused on working on the plot and maps, i haven't had time to think about side-missions. So, I need your help.
At a minimum, If you contribute an idea that I put into the game, I'll make sure to at least put you in the credits under "Mission/Level Designers". And I know the proposed release date is more than a year away, but I'll give away free copies to those who come up with the best mission ideas.
So, please help me out and post your ideas in the comments below, or message them to me directly, your choice.
Thanks in advance, stay awesome everyone!
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