CynicSyndrome
Towns Guard
- Xy$
- 0.36
I'm trying to use these puddles as kind of a teleport pad. when the player steps on the outer ring it should put them on a set movement route to the center. the middle pieces are easy, but the corners are where i'm stuck. I need the corners to set a different route depending on whether approached from A or B (see PNG file). I have set characters X and Y cords to variables and I've tried using self switches and conditional branches but it never works out.
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