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Select character index in a !$ character

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I've got this sheet here, I called !$Training.

Here's my question, without using a difforent image, how do I change the image shown on the event to another tile/square on the image. My goal is to get the scarecrow to animate and move back and forth.

Currently I've tried changing the direction and pattern in $gameMap however it seems to flicker on to the default state for some reason. So how could I do this, even if it's script I insert.
 

Kazuma

Villager
Xy$
0.00
well that is an easy one you just need to copy the file and remain it, normally I go with 4 by 4 char sheets, but your problem is it's name.

if you want it to act like an actor you ether need to remain it with an $ instead of an !

oh and if your problem is it going to the default first square let me know I found out how to fix that to
 
If I took out the $ however, what would I change to move it one square across without copying the contents over 3 times on the top row?

You see I know how to do if I copied the contents over, however I was wondering if there was a less clunky way of doing it.
 

Mr. Trivel

Praised Adventurer
Xy$
0.00
@LordBones,
So, if I understood it correctly, you're trying to change the character's frame to animate the scarecrow? So I wrote a simple new method to change image to the frame of the image.

Plugin for the new method being:
http://puu.sh/oMNLm/c001088078.txt

And I used custom move route:

Script calls:

Code:
this.setCharacterFrame(this._frame+1);
if (this._frame > 10) this._frame = -1;
 
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