Lightcycler
Villager
- Xy$
- 0.00
Having issues with tilesets...
I'm running into problems trying to make it so that the player can brush up against objects such as this piano ^^ from the side. The player cannot get any closer to the piano than the length of a tile away (shown above, that's the closest they can get).
Is there a way to fix this?
The back of the piano works perfectly fine, covering up enough of the player to create a sense of depth, after tweaking the Passibility on the tileset: (using the Bush feature, Star)
This problem is giving me a headache. I'd really appreciate some help!
I'm running into problems trying to make it so that the player can brush up against objects such as this piano ^^ from the side. The player cannot get any closer to the piano than the length of a tile away (shown above, that's the closest they can get).
Is there a way to fix this?
The back of the piano works perfectly fine, covering up enough of the player to create a sense of depth, after tweaking the Passibility on the tileset: (using the Bush feature, Star)
This problem is giving me a headache. I'd really appreciate some help!
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