KaineOfElderon
Towns Guard
- Xy$
- 0.96
I am trying to get an event to work via conditional branching, but I want it to only activate if certain parts of a script are true.
Mainly the LTN time engine, trying to get weather to match the months(like it should snow between December and Feburary) and rain so on and so on.
Just seems everything I do try fails. Tried coding it or modifying but I am not good on coding and seemed a dead end...almost ready to go the old school method of making a time and weather via common events
Any ideas to prevent that?
Mainly the LTN time engine, trying to get weather to match the months(like it should snow between December and Feburary) and rain so on and so on.
Just seems everything I do try fails. Tried coding it or modifying but I am not good on coding and seemed a dead end...almost ready to go the old school method of making a time and weather via common events
Any ideas to prevent that?