Sorry if this sounds like a ..., um... "special" question (I have a tendency to overlook simple things).
Anyway, here's the question:
What do you guys do when you make a demo?
In my project I have a lot of things that are there, but many of them are not completed. Things like skills are almost nonexistent. I do, however have the world almost completed, all the characters are done. Weapons, armor and items (except for anything I may need to add latter, such as keys etc.) are done as well.
But what throws me of is that there is a LOT missing in the story department, towns are infinished and the whole project has a messy room vibe to it.
What do I need to do so I can make a playable demo for you guys?
PS:
I apologize if I posted this in the wrong section.
Anyway, here's the question:
What do you guys do when you make a demo?
In my project I have a lot of things that are there, but many of them are not completed. Things like skills are almost nonexistent. I do, however have the world almost completed, all the characters are done. Weapons, armor and items (except for anything I may need to add latter, such as keys etc.) are done as well.
But what throws me of is that there is a LOT missing in the story department, towns are infinished and the whole project has a messy room vibe to it.
What do I need to do so I can make a playable demo for you guys?
A screenshot from my project. Please tell me what you think of the visuals.
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PS:
I apologize if I posted this in the wrong section.
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