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Lower Health

Xyphien

Owner
Staff member
Administrator
Resource Team
Xy$
9.57
I want a game where you start off at around 10HP, and it gradually increases to a max of a hundred.

How would I go about implementing enemies, characters, etc. to attack with 1-20 or something along those lines.
 

eivl

Local Hero
Xy$
0.00
No time, star wars in 3 min. Check my potion example on JavaScript or support thread. It is not exactly what you want but might help you understand how forumlas work
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
I am currently doing the same thing for Sock Quest. It takes a bit of time to get all the stats really low but it's possible lol. I start with my actors, I go to their classes and set the experience curves and all attribute curves to reflect low numbers. Then for all enemies just put their attack, health and defense low as well. If the enemies use skills, then make sure you set the damage formulas correctly, this is more trial and error but I find starting with low numbers works great as well. Basically, just play around in the database and set all numbers low, once finished play test, and battle test until your satisfied.
 

Xyphien

Owner
Staff member
Administrator
Resource Team
Xy$
9.57
Did you manage to get it done or do you want me to post some screenshots?
I would love for you to post some screenshots

I am currently doing the same thing for Sock Quest. It takes a bit of time to get all the stats really low but it's possible lol. I start with my actors, I go to their classes and set the experience curves and all attribute curves to reflect low numbers. Then for all enemies just put their attack, health and defense low as well. If the enemies use skills, then make sure you set the damage formulas correctly, this is more trial and error but I find starting with low numbers works great as well. Basically, just play around in the database and set all numbers low, once finished play test, and battle test until your satisfied.
I have my attack set to 1, and everything super low, however, I still hit 20's when I want to only hit 1-6's. Is there any way to make it set up so you can only hit 1-6 as a number?
 

LTN Games

Master Mind
Resource Team
Xy$
0.01
I have my attack set to 1, and everything super low, however, I still hit 20's when I want to only hit 1-6's. Is there any way to make it set up so you can only hit 1-6 as a number?
It's the skill formulas that are changing your damage output. Go to the skills tab and click on your normal attack skill and check the formula.
 

Xyphien

Owner
Staff member
Administrator
Resource Team
Xy$
9.57
It's the skill formulas that are changing your damage output. Go to the skills tab and click on your normal attack skill and check the formula.
I finally got what I need: a.atk * 1 - b.def * 2
What happens now... is the enemies don't hit me when they attack anymore >.>
 
I finally got what I need: a.atk * 1 - b.def * 2
What happens now... is the enemies don't hit me when they attack anymore >.>
For some reason, 0 damage is recorded by the engine as a MISS.

To solve this, I think there is somewhere you can set minimum damage to 1, in the scripts.
 

Xyphien

Owner
Staff member
Administrator
Resource Team
Xy$
9.57
For some reason, 0 damage is recorded by the engine as a MISS.

To solve this, I think there is somewhere you can set minimum damage to 1, in the scripts.
I was able to solve this by making his attack 45. However, it does a flat rate of 3, and nothing more or less. It's quite irritating.
 

MinisterJay

Administrator
Staff member
Administrator
I often make custom games that do not use the engine's XP and Level Increasing system. I just make common events to determine level increase according to what I determine as a level increase. I do the same with HP, MP, and other stats too. With ATK and DEF, I do test to see what works with low HPs.
 

Xyphien

Owner
Staff member
Administrator
Resource Team
Xy$
9.57
I ended up finding out how to do everything, the only thing that still bothers me, is with the combination I found, the attack is a solid number. So, if they hit, it ONLY hit's a 3. No more, no less. And I can't find anyway around this. It'd be awesome if someone made a plugin that allowed a 1-100 HP combat system honestly.

upload_2015-12-22_7-18-2.png

upload_2015-12-22_7-18-15.png

45+ is the only way they will be able to attack you, however, they ONLY hit 3's as stated. Which is extremely dull... and boring.
 
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