Hi guys!
I'am new in rpg maker mv and i try to make a parallel event when the player level up, it will be show some choices for him to choose.
So whenever the player levels up, this event it will happen.
This event is out of the battle scene, is in the game map.
I try severall scripts commands like:
But none of them worked. Some of them change the level right away, and thats not what i want.
Actually i'am doing something like this with the conditional branch:
I believe that this event could also happen if in the conditional branch there was a condition so that whenever that text of "levelUp" appeared, the event would be activated.
I'am new in rpg maker mv and i try to make a parallel event when the player level up, it will be show some choices for him to choose.
So whenever the player levels up, this event it will happen.
This event is out of the battle scene, is in the game map.
I try severall scripts commands like:
Code:
$gamePlayer.LevelUp()
$gamePlayer.changelevel()
$gameActors.actor(1).changeLevel
$gameActors.actor(1).changeLevel()
$gameActors.actor(1).LevelUp
Actually i'am doing something like this with the conditional branch:
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I believe that this event could also happen if in the conditional branch there was a condition so that whenever that text of "levelUp" appeared, the event would be activated.
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