Hi there.
I'm trying to figure out a way to restrict item usage based on either actor or class. The items in question have different effects such as attacking an enemy, buffing the ATK stat temporarily and things that are battle focused.
I thought I could use common events to achieve this, but it seems impossible unless I'm missing something.
Is there a way it can be done?
Thanks!
I'm trying to figure out a way to restrict item usage based on either actor or class. The items in question have different effects such as attacking an enemy, buffing the ATK stat temporarily and things that are battle focused.
I thought I could use common events to achieve this, but it seems impossible unless I'm missing something.
Is there a way it can be done?
Thanks!