Hey everybody, I was wondering...
In battle, is it possible to display a certain skill type (not a skill, but a skill type, like "Bow Skills") but have it greyed out unless the actor has something equipped to a certain equipment slot (i.e. quivers slot)?
For example, if a player with the skill type Bow Skills enters battle with any quiver equipped in the Quiver equipment slot, then the menu is viewable, but if they have no quiver (an empty quiver equipment slot), then Bow Skills is still visible, but it's greyed out.
Is this possible? I'm at a complete loss as to how to do this, as sealing skills seems to make them disappear rather than grey them out. I'd like players to see the greyed out skill and go, "Huh, this game has bows. Maybe I should look for one."
Any suggestions would be greatly appreciated.
In battle, is it possible to display a certain skill type (not a skill, but a skill type, like "Bow Skills") but have it greyed out unless the actor has something equipped to a certain equipment slot (i.e. quivers slot)?
For example, if a player with the skill type Bow Skills enters battle with any quiver equipped in the Quiver equipment slot, then the menu is viewable, but if they have no quiver (an empty quiver equipment slot), then Bow Skills is still visible, but it's greyed out.
Is this possible? I'm at a complete loss as to how to do this, as sealing skills seems to make them disappear rather than grey them out. I'd like players to see the greyed out skill and go, "Huh, this game has bows. Maybe I should look for one."
Any suggestions would be greatly appreciated.