8 Bit Hero
Villager
- Xy$
- 0.00
TypeError: undefined is not a function
at Game_Actor.eval (eval at <anonymous> (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:704:15), <anonymous>:2:18)
at Game_Actor.Game_BattlerBase.meetsSkillConditionsEval (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:704:5)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:664:17)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_LimitedSkillUses.js:567:61)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_SkillCooldowns.js:905:61)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_RowFormation.js:1169:61)
at Game_Actor.Game_BattlerBase.canUse (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/rpg_objects.js:2788:21)
at Game_Actor.Game_BattlerBase.canUse (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_SelectionControl.js:699:52)
at Window_BattleSkill.Window_SkillList.isEnabled (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/rpg_windows.js:2176:39)
at Window_BattleSkill.Window_SkillList.isEnabled (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_EnhancedTP.js:3331:50)rpg_managers.js:1618 SceneManager.catchExceptionrpg_managers.js:1579 SceneManager.update
at Game_Actor.eval (eval at <anonymous> (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:704:15), <anonymous>:2:18)
at Game_Actor.Game_BattlerBase.meetsSkillConditionsEval (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:704:5)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_SkillCore.js:664:17)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_LimitedSkillUses.js:567:61)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_SkillCooldowns.js:905:61)
at Game_Actor.Game_BattlerBase.meetsSkillConditions (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_RowFormation.js:1169:61)
at Game_Actor.Game_BattlerBase.canUse (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/rpg_objects.js:2788:21)
at Game_Actor.Game_BattlerBase.canUse (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_X_SelectionControl.js:699:52)
at Window_BattleSkill.Window_SkillList.isEnabled (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/rpg_windows.js:2176:39)
at Window_BattleSkill.Window_SkillList.isEnabled (file:///C:/Users/8-Bit%20Hero/Documents/Games/Project1/js/plugins/YEP_EnhancedTP.js:3331:50)rpg_managers.js:1618 SceneManager.catchExceptionrpg_managers.js:1579 SceneManager.update