Hi Everyone,
when I purchaed RPG Maker MV on the website, it had bonus plugins including "SVActorPosition" which lets you change the battler (actors) positions in side view battle mode.
However, when a battler (character)
1) is highlited (choose attack, magic etc) and
2) when they attack the enemy (just before they hold their weapon),
the battler always moves one step to the left (then, moves back).
I was wondering if anyone know, how to modify the script to prevent that "step forward", how to make the battler stay on the same spot the whole time, when you highlight them and when they attack the enemy.
I have no idea about scripting myself.
I attached the SVActorPosition Script.
The reason is, I was thinking about the possibility of making a combat system lie Phantasy Star 2 and 4 (Mega Drive). A front view combat system with the battlers (party members) while standing and attacking. It would be much better to use a script to modify the side view battle system into an enhanced front view one, than using the standard front view one since it doesn't show the enemie's battle animations when they attack a party member, but the side view one shows all animations. That way we could make our games look much better.
Any help would be appreciated. :)
when I purchaed RPG Maker MV on the website, it had bonus plugins including "SVActorPosition" which lets you change the battler (actors) positions in side view battle mode.
However, when a battler (character)
1) is highlited (choose attack, magic etc) and
2) when they attack the enemy (just before they hold their weapon),
the battler always moves one step to the left (then, moves back).
I was wondering if anyone know, how to modify the script to prevent that "step forward", how to make the battler stay on the same spot the whole time, when you highlight them and when they attack the enemy.
I have no idea about scripting myself.
I attached the SVActorPosition Script.
The reason is, I was thinking about the possibility of making a combat system lie Phantasy Star 2 and 4 (Mega Drive). A front view combat system with the battlers (party members) while standing and attacking. It would be much better to use a script to modify the side view battle system into an enhanced front view one, than using the standard front view one since it doesn't show the enemie's battle animations when they attack a party member, but the side view one shows all animations. That way we could make our games look much better.
Any help would be appreciated. :)
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